Let me use Big Shaman to illustrate my eventual point or just skip my rant and scroll to bottom.
I mean get a grip, 30/30 in bodies on board by turn 3 soonest, 5 at the very latest. Haha, nah. There is way too little viable counterplay here. A couple of silences wont cut it. You’d need to hardtech against them with a multitude of cards which in turn will get whooped by hyperaggro. The new cards released make sure by turn 6 you would need to play 2 hard board clears to clear the board they generated for their 6 mana in one turn, or eat 30+ face dmg next turn. Haha nah. Be honest. This is absolute bollocks and is only going to force people to play aggro priest, pirate dh and imbue/secret mage. Disclaimer, all of these decks are very strong at the moment and really choke the legend ranks EU in wild in a very unhealthy way. But, against hyperaggro you can build and have an ok win % against them because their boards are manageable. Big shaman’s board can only be “managed” if i go build a paladin deck with all the equalities, city tax, uthers gift, lord barov…simply 20/30 being half of a board clear combo. And itll still end up at a sub 50%.
Atleast hit their tutoring or mana cheats if you don’t want to handle the ridiculous disgusting way over the top low cost powercreep that atp has absolutely no equal for cost and consistency to board generation. Their board generation is so early and strong these days that they get it 2 turns before most decks actually have the mana to deal with them properly, so overwhelming them with vomiting everything on board by turn 2 feels like the only option, which is idiotic and about as strategic as Leeroy Jenkins whelp pull. And if you let them have anything on board for 1 turn you are better off conceding anyway (unless you’re a super fast OTK deck that has the golden draw ig, better pray that isnt a neptulon on board tho).
Hell even miracle rogue is either slower or atleast they play 20 cards tot generate f.e 4x8 the next turn which is atleast sub 40 instead of whatever crazy output a neptulon + reincarnate does for 2 cards while retaining better consistency for curve.
40% of shaman wins when playing this deck is the opponent just conceding the second their first minion gets on board and no immediate removal is available.
Isn’t the “high chance of auto concede if they play their combo” what OTK decks have once they drop their pieces? No, this meta it’s a turn 3-4 concede by a shaman summoning such absurd powercreeps that it will amount to an “OTK” so to speak, the very next turn.
And yes people, anyone can make a deck with dirty rats(bring some removal tho lol), watchposts, weapon removal etc. You’ll be able to stall a bit but their ressurection capacity is big enough that by turn 7-8 your tech is pretty much useless and now you’re lacking in removal tools while you’ll need A. LOT. to deal with of even 1 minion enters the ressurect pool.
I have gotten the feeling lately that the insane playrate of aggro priest and similar decks that just vomit and melt you at Mach 7 is heavily caused by decks like this. Who actually likes playing 100 games with an aggro priest or pirate DH? Either simpletons that put winning over fun or players who feel like they have to play these decklists to stand a chance against a couple other oppressive decks. I guess this is that “rock papers scissors” thing that’s been discussed so much. However let’s say:
Rock = aggro
Paper = OTK
Scissors = powercreep (big sham, flood pala, miracle Rogue)
Can we honestly say that over the years the rules have remained the same and say
paper>rock
rock> scissors
scissors>paper
Cause i honestly feel like over the past 5 years of even more:
Rock became a Boulder
Paper has been getting their behind kicked by Boulder more than vice versa
Scissors VS Boulder is a constant coinflip
Can we debate this last part?
Despite my undeniable grudge for big shamans and similar decks i’d like to know how others experience the rock papers scissors theory.