Power Creep has Created worse Players

I have noticed that opponents are making objectively awful misplays with extreme frequency. They will do the “oops” after or I just know it was a bad play based on cards they played after. The most common one I have seen is Paladins playing Muscle-o-tron before swinging to give it +1/+1.

Years ago before the new ranking system existed I remember rank 5-L were incredibly tight. Any small mistake would drastically effect the remainder of the game. Now that every card can create just an obscene amount of value it feels like those mistakes matter far less.

Long ago you only had expensive board wipes to get value back. Now removal, titans, and minions like Ziliax make comebacks so much easier. Actually watched some streamers recently for the first time in about 6 years. The problem even extends to them. Missing lethal seems a common occurrence now.

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It is more the ranking system than the powercreep.
It is objectively made to make people progress regardless until diamond 5.

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That can be valid, if they want to charge later, albeit the deck is probably better tempo-ing rather than being too careful.

I think you are misunderstanding. They will have the weapon equipped, play the Muscle-o-tron, then swing the weapon. This is an objectively wrong play unless playing around priest, which they were not.

@minami - I was seeing this type of play in D5 until I hit top 250 legend.

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I implied, if it’s the last durability of the weapon (and it’s the last weapon), the charge dudes might not be able to charge (if they can’t be played the same turn).

You are misunderstanding even more then. Or just bringing up a situation I am not talking about. They play the Muscle-o-tron, play no Southsea Deckhands, then swing the weapon, and then end turn. It is an objective misplay.

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Not sure how you know what Deckhands they had.

Anyway on the original topic, I’m not sure if the players are “worse” or if the players back then had more simplistic decks so the mistakes were harder to be done.

How are you not getting this? In what world is it better to not give the Muscle-o-tron an extra +1/+1? Do you really not get the ordering of the situation I am describing?

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That’s what happens when a noobstomping deck gets in the hands of noobs

You’re basing that whole conclusion off of one type of misplay?

Ranking system did make the games easier in lower ranks, for sure, but the thing is, the game grew to be far more complex than it used to be, so the potential for misplay grew a lot, as well.

This thread is honestly proving my hypothesis in real time. Did I say that this was the only misplay I see? I said it is the most common. I am not going to go through and list every misplay I see lol.

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Before calling people stupid consider the possibility you are projecting. That deck has several ways to handbuff and you might be on the last weapon and on its last durability while the deckhands are already very buffed hence waiting for 1 round at least if they run out of mana for example might be a valid strategy.

And you still haven’t answered the on topic question: “how do you know new players are stupid and not the older decks just easier to not misplay?”.

Please read. I said that they play the Muscle-o-tron AND THEN SWING. They are not saving a charge. You are literally proving you have poor reading comprehension in real time my guy. I will explain it as simply as I possibly can.

They have Painter’s Virtue equipped and the durability does not matter in this situation. They play a Muscle-o-tron. They then swing with Painter’s Virtue. They end turn. This is an objectively wrong ordering to play. Do you understand now?

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Yeah I get it. You should have said “IN THE SAME ROUND”. I still think the game was less likely to be misplayed in the past hence it’s unclear if the new players are worse.

I feel like this is such a simple thing I would never have seen back then. I put on a Warshack video while typing this up and he is making bad plays in the video. I mean, I have streamed and I understand you get distracted, but these are so bad.

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People learning to play new decks and dealing with ADHD and stress at the same time, and you’re mocking them

If they’re in high ranks, they’re there for a reason, and that means they make less mistakes than most of the others.

  1. I have not mocked anyone. You are also just making up things you have no idea are true. You do not know if they are learning a new deck or if they have ADHD.

  2. People can make less mistakes than others currently playing and still be making more mistakes than players did in the past. These are not mutually exclusive.

You seem to like arguing against a strawman. You are shadowboxing someone who is not me with your arguments and comments.

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No, they can’t, because it’s not theoretically possible, because in the past you had way less decisions to make.

They didn’t have nearly as many discovers and mana cheats and cheap draws as we do now, and games tended to finish after 40+ turns. Nowadays you’re milled around turn 15-16.

The game is absolutely more complex than it used to be and the players are better than they used to be. ThijsNL used to be absolute champion who couldn’t lose a tournament. Now he’s an average top 500 player even though he still streams for 8+ hours every day. Did he grow dumb? Or is the competition just better?

So stop the capping.

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Thank you for making a good argument that is not a strawman. I legitimately appreciate it.

I will agree that the game is more complex now mostly because of how much randomness has been introduced and it is impossible to play around it all. That being said. That should not effect a person’s ability to make fundamentally early and simple plays. This should also not effect someone’s ability to do simple math. I can forgive someone forgetting which order deathrattle minions entered the field and not knowing the order they would go off or not knowing which end of turn effect will go off. Those are understandable.

As for Thijs, if I am not mistaken he still gets into top 100 in streams. On top of this, the more randomness introduced into the game the easier it is for a good player to lose to one who is less skilled. That is just how randomness works.

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At what Rank did you see that mistake? Because if it was Legend 500 or below this time of the month it’s nothing surprising.

The smartest players who play a lot are Legend 100 or lower and those who play little are just scattered in all ranks.

This is wrong.

This is a card game, so even if you remove ALL the randomness from cards, you still have the draw RNG. Now, the more randomness you add, the more decisions based on probability theory you have to make, so at least that part of the skill now matters more than before.

Granted, the game has sped up a lot, so some strategic skillsets became less important (patience, planning ahead, etc), but in overall the competition is far more numerous and it’s learning every day, so the game is harder than it used to be.

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