Post Patch Meta Changes

So apparently the patch did some work to my surprise.

Location Warlock and Discover Hunter (in its previous form) can be officially declared dead. RIP wont/might (?) be missed.

Chrono Boost and Artanis mana change barely affected the aggro variant of priest, but the one with the motherships feels a lot slower. That said, zarimi takes the top spot for priest and is a contender for the top deck along with a hunter deck I’ll mention below.

On the good news, paladin seems to be making a return. At last he found that much needed space to shine. The addition of lynessa and shaladrashil instead of the life steal spell makes a huge difference.

Also dh is out of the picture and dk seems fair.

Egg hunter is viable and still a top 5 deck, but it has been replaced from a renewed handbuff version as the go-to choice for hunter.

Both bounce and protoss rogue feel a lot better to play, thus more successful. Personally, it will be my most played class for the month.

Druid is promising, the buffs gave him a boost for sure. Still not great, but far from underwhelming.

On the bad news, mage and warrior are horrible now, simply unable to compete in the current change of pace.

Havent tried or seen shaman in my 10 hour session ( at last I found some time to play more than a game which was the case for the past 2 weeks).

Variety is back, a lot of classes seem to be in the same power level. The only thing that was sacrificed was the control decks. Midrange is present, but I am kind of worried of the aggro domination once again. Overall a positive patch.

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There’s a newer DK deck without the leeches being played now.
Paladin seems better but the deck is crutching hard on the Ursol Combo.
Protoss Mage is REALLY good but appears to only be showing up at the top of the meta like Murmur shaman was.
That Murmur deck basically disappeared with all the aggression now it would appear.
Druid is about the same but at least now it’s not a hopeless match against infinite armor.
Rogue was the big winner it would appear with how fast it can combo players down and Hunter is still very playable and competitive.

Overall the little control that existed took a massive hit in this patch.

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I might have to try mage again, but it felt bad against the plethora of aggro decks.

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How can you be this lucky? I’m currently bouncing between Diamond 5 - 3. Nebula Shaman is the deck I encounter the most. By far. It’s almost 1 in 3 games.

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Heavy control DK is still insane. The games take forever, but you come out on top more often than not. Had a game where Paladin was spamming 10 mana dragons and I still took the game with 50hp to spare.

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I dont know xD I guess murmur shaman is a US trend, while I live in Europe.

For specification, I talk about after the patch, not the previous days. No encounters might be an exaggeration, I recall getting matched against a couple but both didnt manage to pop off.

Those things do happen

It’s amazing to me, really. Every month I do climb on EU first, and then immediately on NA, and the differences in metas are brutal, especially if you play during the nights, because then you’ll be playing against every possible timezone and race.

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It’s still strong and viable. Feels more fair, I dont know about insane though. Depends on the match up I guess. Seems like you have played more than I did, so what kind of match ups take forever right now?

The murmur shaman trend was an assumption, I have never played in the US.

Noticed the huge difference a couple years back when I spent some time in Asia. Horrible experience, people there always seem to play 2 or 3 decks.

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Nope, you are just super lucky. Greetings from Germany! xD

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Paladin seems good and robust, but I suspect it might have the issues of handbuff paladin, in that it mainly relies on “big stats” and if opponents figure that out they often find easy counters.

The game is rarely reliable on big stats, unless it’s one-round thing for charging onto face.

Maybe Druid has that issue too, since that’s its main win condition or power.

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On point take. Paladin needs no build up towards the stat puke, so he is kind of more consistent than druid.

I think these 2 decks reached their limit. They are as good as they can get, without making them extremely broken of course.

Fair and fun to play. Worth giving them a try.

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Annoying as it was, it’s funny that DR DH got nerfed out of existence but plush OTK stays. Arguably it got buffed with the option to run the buffed neutral 4 drop that gained lifesteal (though I haven’t seen it, hunters probably don’t need it, but the fact the option is there is a buff)

If you got OTK’d by Plush, you didn’t put any pressure on hunter. In my experience, hunter needs two or three Plushes to get the job done, and against DK, that’s barely enough to start chipping away their health.

I dont think a deck ever gets nerfed to make it unplayable im reading your first sentence here.

I think that two decks that you say are non existant probably just need to make a new variant, when decks get nerfed its to make them more fair and give u an attack angle vs that deck.

I would like for control decks to also be in the meta like control aggro midrange should be playable i reckon imbue priest is pretty solid but underrated control option and there are many ways to build the deck too.

I havent climed yet after nerfs so i cant really say what i feel the meta is like.

So i assume the hunter plays the plushie when he is under pressure usualy its better to save for full otk right ?

I’m disappointed that egg hunter is still good. It’s hard to lose against a slow deck, in the hands of a good pilot.

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Yes, but they are not the same deck anymore right? It was explained in the brackets (), not in the same form.

Never was and never will be, as long as the imbue stays the same. You can try it yourself and see.

I did play it the games i climbed it was not easy imbue mage is the only deck i consistaly lost to.

I got to diamond 3 before the nerfs,but my list is different i run some dark gifts i might run more dark gifts now.
I also ran Aviana and Marin for lategame options vs decks like control dk i also have a cool and fun combo :smiley:

If u can manage to play Aviana - sometimes abit hard- and the effects resolves and u can play marin and then play kobold and the kobold will reduce the cards by 1 making them 0.

I feel this is fair because aviana comes down like turn 9 the effect resolves 3 turns later turn 13 or 14 is where u turn the game on its head as the priest.

Im not sure if this gona be good this meta though this is also why i like imbue priest its really flexible in how you can build the deck.

Lastly i want to say early on as imbue priest u dont rly want to press the button u just wanan fight for board thats why my list is abit more tempo based with the dark gifts.

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One Toxic Deathrattle DH deck to yet another Toxic DH deck… come on… how about we retune the damn demons to not summon copies…

What dh deck are you talking about? The only dh I have encountered post patch is crewmates.