Does anyone else think there should be an armor cap? it seems unreasonable for druid to be able to have 4000 armor at once, should probably cap at 999 or something
Oh, somebody is salty losing to linecracker druid in wild.
it seems like an exploit of mechanics, clearly blizzard never intended druids to use strategies that gain 4000 armor in a turn
I dont think they care. Wild is wild. Its supposed to be the over the top crazy format.
There are far crazier decks doing alot more broken things alot faster than druid can get 4000 armor.
hmm going by the cards we got its intended…
Still crazy to me that they turned that bug into a feature.
There’s even an achievement my dude
https://hearthstone.blizzard.com/en-gb/cards/55419-platebreaker
Not sure why this company doesn’t let you link cards from their own website anymore lol but anyway, there you go, a hard counter to armor druid. And you can have two!
There is a card - Plate braker - that destroys all armour. It cost 5.
Devs: Sure
(Add a new weapon called Armored Cap that gives you 10 armor but also makes it so you can’t gain any additional armor that game)
There’s also a dragon that doubles it’s attack at the start of every turn, which can be used to kill them after they burn through their deck finding their combo pieces.
There are ways to play around the combo, they just often aren’t in peoples’ decks.