Passive damage effects

Is anyone else tired of cards that cause passive damage and win for the player?
I certainly am. bombs, asteroids, curses, etc.
I fail to see what is interactive about sitting and doing nothing while your deck wins for you.
And players think mage is overtuned…

But, it’s fun watching your opponent concede after stuffing your/their deck before you drop Steamcleaner

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Yeah protoss mage is very interactive it is well known by now.

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Besides, you know, playing the cards that cause the damage effect in the first place.

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If they sit and do nothing and still win then your deck needs work. That said, playing cards that shuffle those things into your deck isn’t “doing nothing.” It’s “spending mana for an unreliable but fun (for some) win condition.”

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The shuffle anything into deck effect is tiresome. Be it dragons, bombs, planes, sharks, turtles, spiders or giant rocks. There might be an argument for shuffling playable cards in re academic espionage but that might give kil jaden a pass and I disagree with that card too.

How boring and stale would the game get if every deck just played 30 cards and then fatigue? Shuffling cards, discover, and the like are the advantage of playing an online card game.

If you really hate that stuff, find a group that plays physical cards near you and have your fun.

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Not very boring at all.

Its only the advantage in the context of being able to play cards you do not own. You’re able to generate cards in a discover like fashion with paper card games too. MTG lets you do this by pulling cards from your side deck.

…mind you, paper card games you can use placeholders. Just be like “pretend this is X card”.

I am just going to hard disagree with you and assume you are just being contrarian to stick to a lost point.

There is no universe where shuffle and discover effects work nearly as seamlessly in real life as they do in this online card environ.

And if you really want to just play thirty cards and then fatigue, I would suggest you get playing cards and play war with the other kids in your kindergarten class.

Oh bro, war is ton of fun. Thanks for reminding me of that, and showing why 30 card games are great.

Specifically, you want to use the word “seamlessly”. Alright. I mean, it’s seamless because it’s digital, sure.

Its just a fast, easy way to play. It is inferior in feel. There is no touch, no smell, no opponent interaction, no stakes, no hype. You push a button, an opponent appears, you play.

Paper card games are the superior method. Digital games just emulate that feeling. Every time I play this, I wish I had the cards physically in my hands. And man, there’s just something about the smell of the cards when you take them fresh out of the pack too.

Why allow players to even choose their cards? Just put 30 random cards in each players deck and call it a game. That would be even more fun right?

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I believe they call that arena, actually.

Then we will all just slowly back off your lawn and leave you to it, grandad.