Non interactive balancing

Your game is non-interactive, it is just who has the better hand that wins the game.
There is no decision making involved. everyone can just ignore their opponent completely and play out their hand entirely. the player who starts wins. if you call this balancing then I don’t want to play this game anymore.
I just played a game where I am at 15 life on turn 4 where the opponent has 5 creatures in play and there is nothing I can do to stop it.
If you balance this game based upon the coin flip. i’d rather just play roulette it is quicker and it just involves me placing everything on black or on red.

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I hope you find a game you enjoy more. It’s OK to walk away if something doesn’t feel well built or balanced. :people_hugging:

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Yeah that’s balancing in this game. You can’t play it like mono blue in MTG where you wait with a full hand doing nothing and letting the opponent always act first. That kind of gameplay doesn’t work that well in Hearthstone. Tempo is very important in Hearthstone since you can’t act on your opponents turns. Hearthstone isn’t the game for that kind of play style.

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I agree this game isn’t well designed anymore it was fun at the start but with the amount of non interacting elements is increasing. for example I used to be able to silence death rattles. but have you seen the amount of silences in the game lately? 1 card! exactly 1 card.

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Can’t even stop battlecries from triggering in Standard outside of dirty rat, even then your opponent can just scoop the minion back up.

Face it Hearthstone isn’t designed to let you interact on your opponent’s turn, nor letting you build a very diverse deck, you’re limited to 1 class, with a sprinkle of other class cards

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I have come to the conclusion that if you want to play this game you have to have a deck that is aggro and as fast as possible to the max, don’t allow any interaction with your opponent whatsoever: play a game of solitaire ignore your opponent he/she is not real what you want to do in hearthstone is to just do as much damage to face as possible and optimize for that. if you want fun skill or decision making. if you want a battle of wits play magic the gathering. don’t congratulate yourself on skill to beat your opponent. only congratulate yourself on a good game of solitaire where you made the right decisions as a matter of chance. because discover and your card draw are the only skills involved and the ability to choose the correct cards to play during each of your turns.

I hope that anyone that reads this knows what game they are playing and not see this as a game of who is the smarter player with the highest IQ. between players. this game is all about making the correct plays and to play the best solitaire game to end the game as fast as possible. the only person you are defeating is yourself. HF GL on ladder. but this is not a contest this is a casino.

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As opposed to what. the kind of solitaire game you want to play were you just sit back and wait until your opponent does anything so you can “counter” it. That style doesn’t work so well when you don’t have ways to instantly respond to opponents during their turn. You don’t have to play giga aggro but you also can’t play just hero power and wait for the opponent. If you are always just spending all your turns just to reset the game to 0 and always letting the opponent get ahead you are doing it wrong for Hearthstone. If only 1 player is doing anything while the other players just plays wait and see then yeah the game looks non interactive because that wait and see player is the one that’s not doing any interacting.

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Welcome to card games.

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You seem to be new to Hearthstone. Mtg is that way

All I am saying is that the amount of interactive game-play in this game is diminishing and that most decks now can completely ignore the opponents interactions with the board.
it very much feels like that djinn card or mage weapon card where blizzard can calculate the possible win conditions at any given turn and decide to give you the answer you need ( via discover) You congratulate yourself on finding the correct answer that ends your solitaire game, but what I am asking is this:

What is the balance between skill and chance here? and how much manipulation happens behind the scenes. Blizzard basically admits with the Djinn card and the wish cards that they give you the answers you need. so are they optimizing for nice gameplay or are they optimizing their profits? in an ideal world both. but personally I feel the latter.

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You must be at basement mmr then.

It’s flavor. Not actually the exact card you need. Yikes dude if you’re not trolling, having an opinion on balance should be the last thing you are doing. :rofl: :man_facepalming:

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It is okay not everybody can do conceptual thinking and can see the implications of my words. please focus on the specific things I said and not on the bigger picture. Yes I am at the very bottom of the MMR my win-rate is abysmally low, because I have a deck only consisting of 9 mana spells and creatures which I never get to play because for some reason the game never last that long.

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Try not to be too emotional now.

Probably should start copy/pasting viable decks before you complain on the forums and rage at people

Whaaat? You mean your opponents won’t wait around and do nothing just so you can start playing??

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the guy telling you to copy and paste decks till you win doesnt understand the fundamental problem. IF I CANT MAKE A FUN DECK TO PLAY THEN ITS NOT A DECK BUILDING GAME.

at this point they should just have the top 10 decks for you to pick from and let this fool play to his hearts content. there are no counters in this game. we get 1 silence, only mage and hunter get counterspell. no ways to deal with battlecry minions.

take a lesson from yugioh and give us things to put in our deck to keep the top decks guessing. the meta needs to be dynamic, changing more often, not just from new cards but from cards we as players get to slot in to deal with issues (DECKBUILDING!!).

Nothing is stopping you from making your fun deck. Now if you want to climb ladder, you kind of have to make a copy/paste deck, or a variant, you can’t have both.

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What you want to play doesn’t always match with what you need to play in order to climb the ladder. If I wanted to play say some meme garbage like Rager Rogue where I take all the different Rager cards and slap together a garbage rogue deck that doesn’t mean I should get an easier climb than if i played a deck that was actually good.

From what I understand it’s just a bunch of IF statements in a priority based on a few different factors. Outside of very obvious lethal set ups (Opponent at 6=Fireball), getting what you want isn’t always easy. This forum had plenty of threads over the years of people complaining about the card missing lethal based on the wording and not knowing how it actually picks cards.

As for the game being less interactive than it use to be, I can’t really argue. 1st player winning is at a high percentage as you said which certainly doesn’t help things.

However, a quick glance at HSReplay shows 25 different decks with an average win rate over 50%. They sure as hell aren’t all aggro decks. The plan of most aggressive decks is to dictate the pace and force the opponent to react (assuming they even can). So if you want to play longer games you need to build and play accordingly.

Most aggressive decks don’t come with a Plan B so that’s typically their weakness. Most control decks are playing a lot of removal aimed at aggressive decks and often have a lot of dead draws in other matchups. This is a bit of a simplification but I’m trying to say that if these 2 archetypes are at opposite ends there is a ton of room in the middle. Every deck has strengths and weaknesses and knowing them are helpful to winning, not just going first.

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It’s not a deckbuilding game.

There’s no top-1 for deckbuilding exclusively, there’s no deckbuilding championships, there’s no any rewards for deckbuilding, you also don’t have a page in the game where you can show your decks to random players, there’s nothing like the Sims Gallery.

It’s a competitive game.

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“its not a deck building game”

has a deck building aspect instead of premade decks.

how dumb are you?