hi i connect every day in the game , but i was thinking at myself why i still connect in a game with no real visions of what are the rules of the game , the vision of the game , the degin behind this and finally the gameplay .
then let move on to first point : no real visions for the game : the game goes strange directions : in a real game when developpers makes mistakes they learn farther from it , but we are seeing that they don’t learn from mistakes and more important the vision of developmment : only one quest is good and all the others are bad ; how in a good world that these things happens ? , in my opinion this happen due to bad design decisions .
gameplay : how in the world an aggro deck 'other than palaidn murlocs) can beat tortolla with chemùcal spill casted ? this is a gameplay issue created by design issue , this kind of design makes games ininteresting and one sided to one or ther other player just due to one or a combo of two cards ? this makes gameplay issue that are not seen before and they are not counterplay apart from black knight or silence which are bad cards …
the rules fo the game are so much changed right now : let me explain :
the game let players have massive amounts of armor and delay the game so much turns in a dk match up for example , that the game feel it has lost taste , then kil jaeden making that fatigue never happen is a rule change that never existed before .
all these rules are changed and in my opinion for the bad of the game not really for the good of the game .
then design : yes all this is a summary of what i talked the design , the design is a big flaw till long time and need to be restored one day or a lot of players will one day think like me and they will simply leave the boat …
tell me waht you think hf .