No but REALLY why is Guff STILL a broken card

Nono, seriously. I saw his ‘nerf’ (if you can call it that??) recently and i was already triggered. But i kept hope that since there was a red text around the card, most players would dust him and he would fall off by time.

OBVIOUSLY this isn’t true. That card is the biggest joke that’s ever printed and with the amount of tutoring in druid decks right now, you can bet yourself 60% chances atleast of playing him on curve. And i think most of us know if Guff is played on curve, the game is usually over. Especially if you’re using a slower deck.

I seriously wonder why the actual fruit they took the time to ban warlock cards from ranked because of a turn 6 OTK while Guff without further nerfs is a more broken card on his own than 2 copies of that 4/6 (used to be) banned warlock card.

Guff literally fits in any druid deck, simply because it’s way too strong of a power play to pass on. Far as i know, every time a class legendary became a must-have in every deck of that class it didn’t take long for it to be nerfed to smithereens.

So where are the devs right now? Far as i know they just put a red border around Guff on the updates about a month or so ago and said ‘its red so its nerfed’ while the card remained unchanged.

Sussybaka.

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i can guarantee you do NOT have a 60% chance of playing guff on curve. even if you did (which you dont), he provides zero tempo giving your opponent a turn to develop their board and get more face damage.

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The entire druid package is broken. You either play aggro and hunter or you don’t stand a chance. The most degenerate class since darkmoon faire.

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85% of statistics are made up

Ramp druid fell down quite hard after nerfs and is clinging for its life at tier 3

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Here’s a list from the stone age (2014) for chances of drawing one out of two copies (post 1) and a singular card like Guff (post 10) out of a 30 card deck, by “mulligan aggressively for it (throw everything else back)” and 1 draw per turn AFAIK:

https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/26042-chance-to-draw-a-card-probability-table
OP’s 60+% is quite similar to the “one out of two copies, turn 6” number of 62%, for a singular copy it would be 37,8%, so a bit more than one in three.

You guys forget that druid has the best cards in game to fish a card out of their deck. Pretty much guarantees that if they didn’t start with Guff in hand, it will be there by the time they can play it. So really, as long as they have one of those dredge cards or Guff himself in starting hand, they’re golden.

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lol complaining about guff in this meta…

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I had that in mind, but chances are even harder to quantify. 4-6 cards in current “most played” Ramp Druid up to 5 mana can actually draw him, others draw just spells (like Planted Evidence), and even if they thin the deck out, I’d still not bet on 60% like the OP did.

Why not, he’s the terror of Tier 3. :scream:

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That’s why scale of onyxia conveniently costs 7

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I’ve said in the past that i agree with scales being 8 mana

Annoys me so much moonlight is 2 mana, but then service bell is 3, when if bell was 2 and moonlight 3, moonlight would be the better card

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LOL people complaining about Guff after he got severely nerfed and ramp druid sits in tier 3 at the moment…
You’re talking about playing Guff on curve, do you realize that he’s not even worth playing on curve now because you can no longer ramp for 1 mana every turn anymore?? If you wanna complain about Druids fast ability to ramp you should complain about the 4 other ramping cards they got at the moment, because Guff is far from being as busted as he was pre-nerf, and he’s only good now when the druid gets past 10 mana and starts having enough mana to play his cards and use Guff’s ramping hero power.

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You’re right. The entire meta sucks. Why just single out one poorly conceived card? They should have more hero cards that completely throw the rules of the game out the window and do something that no other class can do. I want a hero card that allows me to have 90 cards and another one that allows me to hit my hero power five times and you die.

I mean if we’re just disregarding basic tenets of the game like what’s your maximum mana can be, why not?

You defend this game like you designed it, Boreas. Thousands of posts putting down people who have any criticism or complaint about this game. Do you also go on Yelp and tell people why their opinion of a restaurant they ate at is wrong?

This is a forum. Let people express their opinions

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Greed player detected.

Guff is still very good. No doubt.
Is there any Druid deck not running it?

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Aggro Druid

Beast Druid

Class: Druid

Format: Standard

Year of the Gryphon

2x (0) Aquatic Form

2x (1) Vicious Slitherspear

2x (1) Sow the Soil

2x (1) Planted Evidence

2x (1) Peasant

2x (1) Living Roots

2x (1) Irondeep Trogg

2x (1) Druid of the Reef

2x (1) Beaming Sidekick

2x (2) Thorngrowth Sentries

2x (2) Mark of the Wild

2x (2) Jerry Rig Carpenter

2x (2) Crooked Cook

2x (3) Herald of Nature

2x (4) Pride’s Fury

AAECAZICAA+t7AOz7APs9QP09gOsgASwgASHnwThpASIsgSuwASozgSB1ASe1ATW3gTd7QQA

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Find this deck on https://hsreplay.net/decks/Oe67d1CoyBvjkiOqIfA9yb/

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Slippery slope. There are no set in Stone tenets about the game. How powerful a card can be depends only on how much the meta can deal with it.

Seemingly, even though Guff is this supposed meta monster, druid still has plenty of losing matchups, even against slower decks.

Your perceived power level does not means Blizzard designed a win the game card. They may we’ll have, but Guff has been severely nerfed.

Somehow, people got this idea people proving them wrong are silencing them: Opinions are subjective. An opinion is “I like chocolate better than vanilla”. If people make an thread to reiterate how bloody powerful Guff is while Ramp Druid is sitting at the bottom of the meta, then they are stating a fact.

A wrong one.

Nobody is silencing nobody and you’re given your chance to have your opinion. People are just calling out wrong facts.

It’s a statement of fact to say you prefer chocolate to vanilla. An opinion would be that chocolate is better than vanilla.

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I would think that the amount of draw Druid has is a bigger problem than current Guff is.
When this game started, Druids traded amazing ramp for poor draw.
That not being true anymore is the real problem to me.

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i know you know the defintion of broken people use on this forum when talking about anerfed card is "playable "

did you ever find someone here stating their ramp druid deck is performing the same as before the nerfs ?

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