Just opening this to ease up traffic for the flood of forum tears to come
Edit: In fact, there was a tiny buff to Velarok lol:
- [Hearthstone] Fixed a bug where Velarok Windblade didn’t keep buffs from hand after transforming.
Just opening this to ease up traffic for the flood of forum tears to come
Edit: In fact, there was a tiny buff to Velarok lol:
- [Hearthstone] Fixed a bug where Velarok Windblade didn’t keep buffs from hand after transforming.
As if they check for duplicate threads before creating a new one
Brann Warrior waiting room. Can’t wait for Maruut, Quick Pick, and Fel Fissure.
But this miniset seems pretty tame tbh. Let’s hope there are no secret Yoggs in the wings.
Really? Lol, Brann seems just nuts to me. You drop that card in the game and its basically a win condition on turn 6.
Not just Brann. Get ready for Ramp druid taking over the meta starting tomorrow. They can now even copy Brann for themselves too lol
My nuclear take is that Reno Warrior will flop against Treant Druid and Pure Paladin because you’re cutting your quality board clears in half.
I still stand on the notion that Brann is a build-around card that you’d want to have online ASAP, unlike Reno where Control Warrior can just duke it out until you’re nearly out of cards and reach Highlander state naturally.
I don’t think you’re likely to get a clear victory here. If non-Reno control warrior is Tier 2, then even if it’s worse Reno Warrior will still be Tier 3 ish. Even if you’re as right as you can be, either you’re going to be in a position where both decks are junk, or one where you might be able to point to Vicious Syndicate and be like “hey non Reno is better” but Reno Warrior will still be just about as popular than non-Reno, if not more, and someone who thinks they’re a certified Master Deckbuilder will argue with you that their experimental homebrew version is better.
I’m a little confused. Is reno warrior a true highlander deck? There’s plenty of straight Odyn Warrior playing Reno in their deck because they can draw so fast with the deck. Do those deck fall under the umbrella of “Reno Warrior”?
I wonder what they will call the coming taunt warrior deck that uses Odyn, Brann and Reno for a better finisher and the ability to play more early game?
Oh.
Well in that case why would anything change?
Obviously we don’t have the cards to test but the new warrior could end up being an end game Frankenstein control deck everyone will hate. The ability to drop a single card from that deck for 26 damage is going to really cause some salt IMO. No to mention how many times they can reuse Astalor. It probably just starts turning into a pseudo board clear.
I wonder what they will call that deck? I think warrior is getting tiered down because of the different variants. They are all basically doing the same thing and they are top tier decks.
I should’ve said HL Warrior.
I think we can all agree they should have called him permanent parrot and made him a pirate beast.
There are current control Warrior decks running Reno with duplicates. It was even taken to Worlds.
In fact, alot of decks are doing it now and just being ultra greedy. I’m even seeing Rainbow Reno mage. It’s getting ridiculous.
There’s no doubt that control Warrior will be packing Reno Brann with duplicates. The meta is about to go full greed. Reno, Brann, Zola, Fizzle, Lorthemar, Brewmaster, the whole enchilada. I even saw Murloc Holmes in a Highlander deck last night at D2.
Now we’re gonna have Druid completely going full scale nuclear.
And Plague DK stock is going up.
I think this will be a mistake. Brann specifically wants to be enabled as early as possible, being integral to the strategy unlike Reno, which is just reactive card that’s easy to hold on to.
There’s enough tutor and dredge to pull your duplicates before 6. You can run a few duplicates and should have no problem. You could run duplicate spells and tutor the spell with your elemental on 3. I’m not saying you should run 6 copies. But it can run 3 copies of specific things and be perfectly fine.
Does it? I could imagine a world where the only thing Brann does is get played the same turn, and just before, 2 cost Astalor. Deal 4 that turn, gain 20 Armor next turn, then four consecutive turns of deal 28. Taking time off for board clears as necessary.
I don’t think it’s necessary to drop Brann before your excavates. Nice, perhaps, but optional.
Maybe all Brann does is teach Bloodsworn the Shadow Clone Jutsu, and that might be enough.
I think that’s a tall order. The first duplicate you put in your deck has the biggest effect on highlander functionality so just a few is quite significant. Remember that Reno Druid’s win rate increased when Splish Splash Whelp was nerfed, which can likely be attributed to people being less inclined to run two copies. We’re also probably not running duplicates of the draw/turor/dredge stuff so it isn’t going to be as fast at getting through the deck as standard Control Warrior. I’ve no doubt people will try it, and I think they should, but I highly suspect it will have a negative effect on the win rate.
In an ideal world, this is how we want the game to play out, but in a game of Hearthstone where your opponent is actually trying to beat you, leveraging your “rest of the game” effect in more ways than just setting up the kill turn is going to be important. In the games where Astalor is one of the last cards we draw, for example, having Brann online early could be the difference in getting that far and not.
I guess we will just have to see how it plays out, but the impression I get is that in some matchups, maximising value out of Brann is going to be more important than having a second Trial By Fire.
not gona lie rogue is trash rghtn in wild and he didnt got anny buff BUT they buffed a t1 deck. plus no highlander for rogue like wtf blizzard ? yes i am salty
damn i didnt thought of astalor xD i think we are fk doom