So, good albeit conditional draw for Rogue, with almost vanilla stats.
Wow, this with the 2 cost stealthed pirate means great curve and tons of draw… a department rogue isn’t hurting in at all. That’s crazy.
If you have a stealthed minion, this is basically Arcane Intellect on a stick. And that stick is essentially free.
Or, you know, Akama with Perma-stealth.
Looks like a very good card in theory with decent vanilla stats. The problem that I see is that the only Stealth minions for Rogue that I can think of that are any good are Skyvateer and Akama. But maybe those two alone will be enough to make Greyheart Sage viable card draw?
Another cheap neutral one is Worgen Infiltrator but do you really want to run it just for this?
There are still 5 more Rogue cards to go, but for Stealth options that we already know will be available, there are:
Rogue
Patient Assassin
Skyvateer
Akama
Master of Disguise
Neutral (Selected)
Worgen Infiltrator
Jungle Panther
Hench-Clan Sneak
Escaped Manasaber
Wasteland Assassin
Yeah, I think Rogue are going to need at least one more decent Stealth minion to make this reliable enough, if they do though this is obviously very strong, Arcane Intellect is a playable card as is, so a free 3/3 on top is nuts.
Rogues love draw. This card is bonkers effin nuts arcane int and 3/3. 2/1 stealth for 1 is perfectly fine. They will make it work. 4/5
That sure looks like the card that the timer says wasn’t supposed to be revealed for another 10+ hours.
Yeah, it definitely does look like it matches that thumbnail.
Yikes. We’ve got a good one on our hands here folks…
I like Greyheart Merchant’s art it’s colorful, but feels dark.
Star Wars Vibe.
I don’t think there are enough Stealthed Minions to make Greyheart Sage work for now.
Maybe Rogue will get some cool Stealth Spells to make it work.
0/5 Star Power Card for now
5/5 Star Power Card with a Good Low-Mana Stealth Package
2/1 stealth for 1 is perfectly fine to use
1/1 stealth for 2 pirate draw on death is good
Even manasaber is playable.
4 of those is enough maybe?
Decent piece of card draw. Considering how much card draw Rogue has atm, this might be redundant for now. I could see this getting more play when Togwaggle/Galakrond rotate out. Why conditionally draw cards when you could draw cards that cost 0-mana, ya know?
Even the Hench-clan Sneak is not a bad card and saw a tiny bit of play at one point.
Finally they give Stealth synergy to Rogues. It’s always been mediocre litttle synergies for years now; some people have been hoping for a stealth archetype.
Anyways, great card. Won’t carry a deck on its own, but it gets the wheels turning.