New Mage Spells: Font of Power and Incanter's Flow

Spell only Mage support

9 Likes

Incanter’s Flow looks insane. 15+ mana over the course of the game in exchange for two mana on Turn 2 seems ridiculous, and makes Spell Mage a lot more cohesive. Not sure about Font of Power but time will tell.

5 Likes

Font of Power is like Crystalsong Portal in Druid, but even cheaper.

1 Like

These cards are NUTS! Especially the latter, Incanter’s Flow. If there’s a card that is singlehandedly going to make no-minions Spell Mage viable, it’ll be this. Such a powerful card. Better Embiggen I would say but for spells.

Font of Power is just a cheap way to get minions. Basically better Crystalsong Portal because for one it’s cheaper and secondly; you’re guaranteed to get value out of Font of Power assuming the new archetype becomes viable.

1 Like

And another new spell (the base Mana cost is 8):

Edit:

And a new Secret

11 Likes

Incanter’s Flow, man, what a card. In a way it’s like an un-nerfed Wild Growth for Mage.

3 Likes

The new Secret, Netherwind Portal, reminds me of Hunters’ Wandering Monster secret, which was one way to get a minion on board for no-minion Spell Hunter. This is kinda like Spellbender but the spell doesn’t hit the summoned minion. It looks like the new Mage archetype is forming nicely.

6 Likes

It’s a strong secret for sure. Makes up for a lot of the tempo lost by playing a secret.

Incanter’s Flow can go in Cyclone/Cheenvala decks as well.

Some pretty interesting cards. Deepfreeze in a Kael/Phaoris deck maybe.

Although that might be way too slow anyway.

3 Likes

Incanter’s Flow seems actually insane in any Mage deck, you can actually activate Kael’thas before turn 8 reliably with it.

5 Likes

Font of power is INSANE

mage is the ruler of spell card generation, and having a 1 mana cabalists tome is going to help with that.

I had to double check myself, yes, Incanter’s Flow has no requirement. You can run it in any deck, with or without minions. Seems powerful!

Also I am disappoint, these cards almost don’t create random spells :confused:

Ok, now I’m actually going to have to try an make Spell Mage work lol.

That aside, Incanter’s Flow joins Evocation as a truly fantastic support piece for Spellemental Mage.

I have a feeling that as this year moves along, we’ll see more Mage spells that summon minions.

5 Likes

The No Minion Mage deck they showed in the reveal stream didn’t do all that well against the control-ish Warrior deck they matched it against, but I did look fun.

I have the feeling that if you want to play a Spell Mage deck, you’re probably going to need/want to hard mulligan for Learn Draconic and Incanter’s Flow.

Definitely. Probably stick a couple minions in there too, like Dune Sculptor and maybe even Chenvaala.

I think other archetypes will be a lot better than it until later this year.

Bwuh?

Alright, Font of Power looks… useable, actually. It’s not that I think minion-less Mage will be good, but a 1 cost discover effect isn’t awful; it’s not a card you’d be too unhappy discovering off another effect.

As for Incanter’s Flow, I’m more tepid. On one hand, permanent 1 mana discounts is insane. On the other hand, it only applies to spells in deck, so the second half of a Twinspell or a generated spell won’t be affected. It’s not nearly as extreme as Pocket Galaxy, and to set up a big Cyclone turn, you’d need to actually take the time to play Incanter’s Flow and then draw the parts, unlike a Sorceror’s Apprentice who can take generated Arcane Missiles, Magic Tricks and Ray of Frosts and make them cost 0 for a Cyclone to play off of.

As for Deep Freeze and Netherwind Portal, they feel rather ordinary. I like big spell support, and technically it’s well costed for what it’s supposed to do, but bigger spells are always harder to play so this likely won’t see much use. As for Netherwind Portal, I love me some secrets, but unless this triggers after an AoE clear, it’s virtually useless.

Incanter’s Flow is a permanent Sorcerer’s Apprentice. Can see that being really good.

This is precisely how Spell Hunter did it - they had spells that summoned minions for you.

Font of Power is really good and versatile.

Incanters Flow feels very fair because it has the “in your deck” restriction.

Deep Freeze can definitely help with board control and allows you to throw in some elemental spells that may synergize.

Netherwind Portal seems scary but it could backfire as well.

The best comparison I have is Wondering Monster - a great card…until it summons stupid Howlfiend. Of course Mage would sit there and ping it, turn after turn so I would lose my hand and only then start laying down a board.

I’d have to see whats all in the 4-cost mana pool but this secret is going to high roll as much as it low rolls.

All in all, I think these cards are fair without going overboard. At least, for Standard anyway.

Wild Mage on the other hand is Wilds current problem child. I see a lot of secret tech in the near future.

1 Like

It better be, we’re losing Mountain Giant tomorrow and Invocation by the rotation; that is gonna hurt Elemental Mge capabilities to close out games, even with Mana Giant and Avalanche, specially against Control Warrior and Priest.

As the single elemental of this expansion, I’m wondering if Scrapyard Colossus is worth a deck slot.

Font of Power: Most of the Bad Mage Minions are Rotating.

Incanter’s Flow: Most of Mages Card Draw is Rotating.


Font of Power defintely goes in Decks 5/5 Star Power Card for 1 Minion.

Incanter’s Flow is 5/5 when you Randomly Generate it. It seems excessive, but it’s probably powerful enough to put in decks.