T6: Play hero card on 6, summon the 2x 1/4 rushes (Improved by attack)
T8 Coin / 9: Felfire Deadeye. 2 mana 2/3 Hero power costs 1 less
(Or earlier with quest shennanigans, IF they fit together, which idk)
7 mana: Expendable performers: Card that summons 6-7x 1/1 rushers, if they die, resummon them again.
(+2 attack per 1 opponent hp on board)
6 attacks = 2 + 12 = 14 dmg
12 attacks = 2 + 24 = 26 dmg
Derailed coaster (5 mana 3/2: Battlecry summon a 1/1 rider with rush for each minion in hand) could also work in a handlock, but i don’t think you’d play it for that.
Coordinated strike can also make 3 illidari for 3 mana. Animated broomstick and crab rider also work but don’t seem good enough.
But yeah, just felfire deadeye and the 7 mana expendable performers is a fair chance to basically deal 2 damage per minion for 9 mana. (or 5-7 mana post quest completion or skull of guldan rng possibly)
It does seem like a possible otk but you could counter it by not playing any minions, but it’s a pretty flexible combo that removes board AND deals damage, so it seems pretty good, IF you live to play it. Which seems possible actually, maybe. in drawn out games.
Definitely a high star hero card, at least stand alone and with felfire dead eye. Even just no synergies, it works on every normal minion and basically might as well be a flexible 1 mana +2 savage roar for each minion, which could easily mean even just existing living boards of 3 minions attacking in say, even a dr dh, could easily add up to 6-8 damage for 3-4 extra mana.
If this thing also scales off weapon attacks for hero attacks, (and not hero power attacks) the 1 mana 1/2 weapon deathrattle draw a dr could make the rushes to 3/4 alone if it works off just attacks alone.