A Demon Giant for Token DH.
Edit: Fun Fact — This is Hearthstone’s first 13 mana card (at least in Constructed). Mountain Giant, Clockwork Giant, and the other 12 mana Giants finally have something to Evolve into.
A Demon Giant for Token DH.
Edit: Fun Fact — This is Hearthstone’s first 13 mana card (at least in Constructed). Mountain Giant, Clockwork Giant, and the other 12 mana Giants finally have something to Evolve into.
Nice, demon token hunter night be a thing.
Could be interesting, i think the original Corridor creeper came out as a 7 mana 5/5 often played for 0 mana after a couple minions. But it triggered off both players minions.
This is 13 mana 8/8 and only triggers on your own minions. It might have a spot in Dr dh just since of all the tokens that die. If you play the 2 mana dr boar into a 3/2 slime into a 2/2 adventurer, that’s up to 3 discounts 13 → 10 right there. Then turn 3 you could play another 3/2 slime for another 2 discount to 8.
Rinse and repeat, maybe the 4 mana summon 2x 1/1 taunts, taking it down to 6. but each of the minions need to die, and it could easily be quite a bit slow.
A giant of a thousand dead illadari
Corridor Creeper had to be in your hand to get discounts. This doesn’t.
Hmm, actually good catch, that might make it even better as a midgame or lategame pick. Not something you’d want to mulligan and hold into, but sometime to give some extra fuel in the lategame doesn’t sound completely bad.
they put 13 mana, because if it cost 8 mana they must nerf 5 times, oh wait meat giant
Haha, that makes me think of a old video
Corridor creeper (But fatter) V2 National anthem.
0:04 - 1:27 National Anthem of Illidari recruits celebrating their retirement plans in a age of increasing healthcare costs, by opting for death eagerly instead to summon this 13 mana 8/8 with vigor.
Who knows if the card ends up good or not haha, seems a bit slow, but if it’s not from hand, it could foreseeabley reach 0-5 mana in the midgame or off of a token rush. Whether or not the deck sees play is up though. Minions dying is normally a easier trigger than self damage. But 13 mana cost vs 8-10 is still big too.
Remember that brute deck where they essentially just used felosophy to summon 4 6/7s with taunt? Yeah, so what if they did that, but with minions dying and 8/8s
It’s a dh flesh giant
In token dh you’ll be able to play this for zero mana from T6ish? Is that good enough? . I guess we’ll have to wait and see, they obviously want token dh to be a thing.
oh this is great, if Token DH now gets a decent legendary i´m really looking forward to the expansion
they learned to not underestimate the cost of giants, at least it’s something
Token DH is the first DH deck I’ve wanted to play, and this fits right in there.