Renathal is mostly causing this feeling for me, as draw becomes the greatest factor in who wins. It doesn’t help that the most popular and strongest deck-- Big Spell Mage is just a scam deck that can just instantly win a game on turn 4-6.
Also the 10 extra health he gives very often leaves you 10 or less damage off lethal, so you constantly get the feeling that you would lose no matter what in those games just because of the 40 hp.
Renathal makes WORSE deck cards, that have BETTER deck health. That’s because there are always better cards that other cards; it’s a question “is the health better than the worsening of the cards?”; e.g. it’s often very bad on a very fast deck that was super refined since it might rarely die because of health but because of running out of steam.
The invite system gets stuck if there are many pending invites because indie company. Altair probably had a lot of pending invites. They can be deleted at battle net app.
They way it’s done is to increase revenue. The system itself is focused on attendace, not the result, like many movies nowdays are done the same way to sell more tickets, they don’t care about making something special anymore.
Nope. If anyone had too many pending invites, it’s him
Nobody wants me as a friend, unless it’s to curse at me for winning or to ask for the deck code (which doesn’t happen often, nobody wants to play sludgelock xD)