Blindeye Sharpshooter, Always a Bigger Jormungar and Order in the Court are getting nerfed. Defence Attourney Nathanos and The Azerite Snake are getting reworked.
This looks like an extremely conservative Paladin nerf. Order in the Court was a very weird choice. I guess they’re trying to hit the consistency of Garden’s Grace.
I’m not currently playing Ranked so the moral of the story is that all you have to do is look at the VS report and read critically for bias and there’s your future.
As a player i can think about make reordering the deck only happen in pure decks.
That or just remove the draw to slow things a turn. There isn’t much to nerf in this card despite of how it impacts games and as a player i kinda like people finding tons of ways to build around it.
So i would go with the second.
Mana nerf this is is also a decent option but i find it dumb to mana nerf ultility cards.
I don’t think the problem is nerfing Order in the Court, or how they nerf it. The problem is nerfing only Order in the Court. Paladin needs at least two maybe three cards hit.
I don’t like to completely kill cards, but even if they nuke Order in the Court from orbit, that isn’t enough. Removing the 2 Orders from the decklist and adding the 31st and 32nd best card still results in a significantly overpowered archetype.
I cant believe some warlock deck with its token hate didn’t rise up to completely soulcrush paladins.
There has to be some fatigue/imp/curse/excavate/sledge package to go with the token hate that would make it playable against the rest of the field.
Outside of the early snake build and some reno play I think the experimentation died prematurely with warlock when it was probably ripe for exploiting paladin stone.
Order in the Court as the Paladin nerf feels lackluster on the surface, but that card single-handedly generated the most consistent decks ever seen in this game.
Imagine Paladin actually needing to draw EVERY card to find Garden’s Grace, instead of landing it on turn 4, practically on-demand.