Real talk I can see complaints about both mech Mage and Paladin coming in pretty fast and hot.
They both have lots of ways to discover mechs and because how limited the pool is, it’s kind of “all killer no filler” for them if you know what I mean.
Kind of like what happened to Lunacy Mage actually.
Yes, for now is a joke post just for fun but the deck really have the potential to make waves of topics crying for nerfs if nothing counter them really hard very soon.
Oh no Mage has a minion deck that plays for board and doesnt kill you from in hand , isnt this what people were asking???
Or maybe anything Mage that can win isnt allowed , all past bs reasons to nerf the class now come to light.
The deck feels good, but also its day one and people are playing hyper greed with limited removal, the stuff aggro destroys, so eh give it a bit more time.
I played against a quest hunter and trying to have anything stick feels impossible, so the deck has counters.
This. Also, they were bringing back a beloved archetype (by most anyway) that had some pretty dominant showings in the theorycrafting stream. Add to the fact that Mage is a popular class to begin with, and you know there’s going to be a lot of Day 1 Mech Mage.
I distinctly remember the ending of the Little Mermaid had Ariel and Prince Eric form Voltron to defeat the Kaiju Ursula.
That was likely their inspiration for the Mechs.