I’m so sick of murlocs in BG. You can’t play demons at all when they are in because of their stupid nonstop venomous. It makes no sense that they give them both the ability to scale up huge and this nonstop venom bs. I have no respect for players that use. There should at least be a minion that gives protection from venom when on board. So fun having 2k stat guys taken out by weenie venoms.
Isn’t everything stupid in Battlegrounds? Isn’t that kinda the point of the game?
It depends on who you ask, but I think there are more stupid players than stupid game in the mode.
To draw a constructed analogy, many players know how to pilot one or two low skill cap decks and then want anything that stops those decks to be nerfed.
If you know this to be the case, why did you play demons? It seems like your opponent picked the correct strategy and you did not.
At the very least you should have included some tech minions to soak the venom and improve your odds.
How dare there be one strategy in the entire game that beats my one ultra specific high roll strategy!
…lmao, literally rock complaining about paper.
Good. Demons need to be nuked from orbit.
You know you can play demons and not have all your minions be demons? you know you can also give demons DS? There are plenty of ways to vary up your demon build to combat Murlocs. Not that it is always necessary because Murlocs are very weak early and rarely make it to the final 4 or even 2.
you should have gotten the free 2 mecha demons for reborn and divine shield
Hopefully you didn’t remember the time without Venomous and there was only non removable (when you don’t kill it) poisonous as Attribute. Nowadays i only play Murloc when i’m very lucky with drops or as scam build to reach 4th place. You speak especially about the situation with the Morgl Trinket or even rarer case with 2x greater trinket like copy leftmost minion (or as start of combat). Murlocs are broken in a game where you can get multiple t7 drops especially in combination with undead (Salvager + Bonerenderer), whats not possible anymore. You need a very lucky run to scale even if you have a Morgl and it’s more a high risk, high reward strategy that often fails.
Because when the tavern gives you a perfect demon start you don’t ignore it just because murlocs are in the game. People like you are so funny. You presume that anyone that complains about anything is because they don’t know how to play. What’s your rating CT? Since you are sooo good you must have at least a 15000 rating, right?
Same with Dallaen. Yes, I know i can use other minions besides demons. Tell me oh great one… What do you replace a 2000/2000 with that can stop 12x venomous minions? You do know there is a murloc with venom, that gives venom when it dies, right? You know he can give that venom to a murloc that can summon more of the original murloc when it dies, right? I just thought I’d talking condescending to you since you seem to like to do it to others.
You mean you do not ignore it.
I already told you I am unlikely to play a stats only tribe in a lobby that includes the potential for a hard counter through heavy venom compositions.
That did not come across in your post. You give off more young adult/cringe vibes, honestly.
just because murlocs are in, doesn’t mean somebody will both play them and get the endless venom combo. I can’t imagine trying to play the game while restricting yourself to ANYTHING that could be ruined. So, you never use a strategy that a cleave/splash can ruin if ANY cleaves/splashes are in the game? You have to go with the strongest thing the game gives ya and hope it works. Ignoring a strong demon layout because murlocs are in the game doesn’t get you anywhere except hoping the game gives you something else you can use… or you die early.
This whole thread is about you losing to scam with a build that is completely terrible versus scam, but doing that over and over should change something, right?
Nothing but that is a 1 in 100 scenario you will face. It’s not like that scenario is every game.
I can be if you really want me to be.
You absolutely would not ignore it and you would run with it as far as you can unless another build presents itself. If you go 8th that’s too bad because you were destined not to place high in that lobby. That’s the nature of an auto battler. Even the best players get nothing sometimes in lobbies and go 8th.
Your problem is that you want the game to play a certain way and you want to be 1st or 2nd in every lobby because you perceive your skill at the game to be better than the rest.
So, you admit that the game is just dictated by luck if going to say “destined not to place”.
And, the point of the post was that I think murlocs are stupid because they can BOTH scale in size and have nonstop venom. I’ve never been a fan of venom/poison, but people say you need for a chance against people that have actually built up their minions. If ya wanna make it murloc’s thing, then I wish they would remove murlocs ability to scale in size as well. Don’t make it possible to have 12+ venomous and a couple 2k stat minions.
No, he is saying if you decide demons are a good choice in a murloc lobby, you are supposed to lose. The luck would be getting top four with that tribe in that lobby; the loss was all but assured.
You shouldnt just win the game because you make huge stats. Venom is a mechanic that helps keep high roll stats somewhat balanced.
I still think with trinkets and anomalies, 1 person in the lobby is gonna high roll huge stats and their needs to be a way to compete with them when you cant possibly scale as fast as someone who hits the nuts on shops and trinkets
I think huge stats are more annoying than tech that competes with them. Most of the time a board of big minions still beats a scam board because its difficult to remove a full board when your board is like 3-5 scam minions and whatever else you got lol
Yet, I’ve gotten first many times with Demons while murlocs are in the game. Murlocs can ONLY beat if they get the nonstop venom. If they don’t, they lose. So, it kinda seems like you have no idea what you are talking about and make a lot of incorrect assumptions.
That’s an interesting opinion Hege. So, you think somebody that is able to scale up the biggest minions shouldn’t win? What about somebody that hits the nuts with beasts? or Undead? What’s a comparable way to stop them?
So you either, as I pointed out, got lucky or your opponents do not play well. It should be little problem for murlocs to beat demons because their boards are static.
Cleaves.
In defense of the op, even going another comp, you’ll likely still lose to murlocs, I feel. The only valid comps that might beat murlocs are beasts and undead, and unless you get a crazy high roll with them, they fall off so hard to most stat stacking comps, which comprise at least 40% of the meta. Sure, you could get a full board of divine shield, but so can murlocs, and it’s a lot easier than any other comp might I add, which just cancels out since venomous doesn’t trigger when hitting divine shield, I don’t think, and murlocs still end up on top. The issue is murlocs counter like 70% of the meta, where the only counters to murlocs are so bad they rarely survive long enough to make a difference. It’s a terrible game of rock, paper, scissors where the scissors (beasts, undead) are already destroyed. Paper being murlocs, rock being stats. You ask any top-tier players, and they’ll share the same opinion. “Just play murlocs.” The disparity between the comps is too great; just because it theoretically makes sense on paper doesn’t mean it’s healthy for the game. It’s the perfect “rock, paper, scissors” meta framework, but it needs retuning. I honestly end up leaving most lobbies with murlocs unless I plan on going murlocs myself because I already know what the outcome is likely to be. You can continue to cope all you want, that the funny fish people are balanced when they just aren’t.
the only stupid thing that isnt acceptable is locking 2 choices of heros behind a battle pass either give all 4 choices or remove the ranking part of it