Most cancerous meta since this game began

I haven’t played hearthstone in more than 2 years and thought I’d give it a try.

Oh my…

We used to have 1 or 2 builds that were cancer every meta, now it looks like cancer has spread everywhere.

Don’t get me wrong, I still got my legend rank at around 2000, but from here on is just a waste of time. No skill involved… unless you are a streamer and this is what you do all day… in which case you learn all combos and all mulligan combinations, but even then…

I used to love playing control decks. O well…

Even my druid build is cancer sometimes. How is it even possible to have at turn 2 … 2x6/6 strongman + 2x 4/6 or 5/4 minions ??? My opponents auto resign. This shouldn’t even be possible… but it is.

Playing 15 cards in a row at 4 mana… sure why not.

I miss those times when people used to complain about Grimm patrons :)) Haha… you had to control the board and draw almost your full deck to get the combo… hard to pull through in high legend, unless you were Xixo…

O well. I never payed 1 dollar for Hearthstone. I am just curios who pays hundred of dollars for this cancer ?

Back to battlegrounds. It’s free :slight_smile:

Cheerio guys.

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Bye then
20 characters

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The story you tell sounds unbelievable.

For starters, it doesn’t seem like you didn’t play Hearthstone in 2 years. BG is Hearthstone after all.

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he seems to have forgotten the many much more oppressive decks that has previously existed.

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I tell no story mate. I’ve played Heartstone since the beginning (beta). It used to be a strategy game. Made you think. I mean really think, if you wanted to be good at it. Not anymore. Clear boards ? We used to have so few and really expensive… you really had to think about using them… now they are everywhere and cheap as dirt.

Did you ever play a game of Heartstone where the game just ended in a draw because you reached the maximum number of turns allowed in the game ? Yep… that was possible. You really had to think your way through all the turns.

As for BG being Hearthstone… that couldn’t be further from truth. BG is just Dota Autochess with Hearthstone cards, it’s a completely different game. A lot of clones appeared after the initial release of Dota Autochess.

But anyway… the direction was clear for a few years, basically since Ben Brode left Blizzard. And this direction was actually the main reason he left. He was pushed to stir the game in this direction and he chose to leave.

One more thing. Getting legend back in the day was quite an accomplishment. Today it’s laughable. I get 3-4 wins in a row and I get ohhhh… so many stars.

Everything is targeted towards lower IQ players, which leads to bigger player base, which leads to bigger turnover. I get it. I just don’t like it.

But hey… it’s not Blizzard anymore, it’s Activision so I guess it was expected.

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to reach the turn limit both decks needed to be dead mans warrior, and both needed to be going for the turn limit. it doesnt randomly happend with regular decks

activision blizzard was created in 2008

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You are trying to hard.

Since 2008 when it became Activision Blizzard all that was “Blizzard” left the company, from founders to developers. The old gamers that gave my youth a lot of memorable games, they all left. Even Hearthstone was a product of the Blizzard division and it was a hit. They left as well.

Now there’s no Blizzard anymore. Just Activision. Greed is king. Game development inexistent.

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Now you are telling two conflicting accounts.

  1. I have been playing since Beta
  2. I haven’t been playing for the past 2 years

If you didn’t play for 2 years, then you can’t simultaneously have been playing since Beta. You are being clear as mud.

And which was this strategic meta you lament about?

  1. Undertaker Hunter in Nax
  2. Pirate Warrior in Gadgetzan
  3. Midrange Shaman in Karazhan
  4. Jade Druid in KFT

I personally enjoyed RoS post nerf with Hooktusk Rogue and Murloc Shaman.

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lets not forget the ultimate control killer: quest rouge pre-nerfs

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You know, what I am going to say is this, when you refer to a game as being cancerous, and this goes for anyone for that matter. It’s ignorant and insensitive to those who have actually had cancer and have had their lives negatively impacted by it.

No game remotely comes close to what cancer feels like.

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I agree a bit. But not for this meta. Or lets say - it isnt tied only to this meta.

We have way more power plays. Some play that is considered OK or even weak would be oppressive in the past (no I do not mean age of yeti or ogre).

I have seen some streamer playing turn 6:
Magic Trick, Arcane Missiles, Mana Giant - Conjurers Calling into Fell Lord Betrug and Flesh Giant.
And he called it “weak turn” because he wasnt able to impact an enemy board…

Balance done in a way “everybody has nukes, so everything is fine” is horrible in my opinion.

OP, I only have one thing to say to you: I’m glad you found a mode you enjoy. Have fun in BG!

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Problem with hearthstone is to much rng and power-creep and i been playing from beta release. The game was nothing like it is today because you did have play careful now it to much random trash.

Also hearthstone was released back in March 11, 2014 not 2008.

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Maybe I wasn’t clear enough.

Imagine you play poker, which is a strategy game with a lot of maths and thinking involved…

Then comes Activision and says: “here’s the thing guys we will add a Joker to the game to make it more interesting”

Then comes another expansion: “We will add another joker to the game”

And so on. This is the trend Heartstone is on.

Imagine you play poker with a regular deck and 5 jokers. Please tell me how much strategy is involved in the game anymore ? What is the chance to get a royal flush now ? Or four of a kind or whatever…

I am not talking about a special build that is annoying, I am talking about the game going from 99% skill and 1% RNG on a long run to 40% skill and 60% RNG. Skillfull players will still win more on the long run, but it takes 4-5 times longer than it used to and for what ?

So they can sell the set of Jokers every 3-4 months…

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Poker is a game of luck, not strategy.

Starcraft is a strategy game.

Regardless, was it Boomsday the meta you liked then? There was very little RNG with Baku, Genn, Combo Druid, Aluneth Mage, and Secret Hunter.

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The problem is that a card game like hearthstone with no RNG is boring. It’s part of the reason why barely anyone plays Pure Paladin (or even complains about it) despite it being a tier one deck this whole meta at least on the climb to legend. It’s boring to play as and if every deck was like this we would be getting “curvestone” comments every 10 minutes on the forums.

You know another class with very little RNG that everyone hates? DH.

Classes with higher RNG tend to be the most fun to play, this is why battlegrounds games are seen as so fun because every game is different. Not saying it’s fun to lose against a deck that fills its hand with generated minions and spells or great for esports but it is “fun” to play as and that’s a fact.

I do get where you’re coming from though.

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That’s not true.

MTG has no mechanics that add random cards or minions and it’s a very successful game.

Pure Paladin is boring because the Paladin class mechanics tend to be boring and straightforward. The devs tried implementing more unusual mechanics in the class and Paladin players rebuked the devs. They didn’t want Mechs, Murlocs, Reborn, OTK, etc. Those players were extremely specific and to their credit Blizzard listened and gave them the Curvestone deck they wanted.

So haven’t played for two years, never spend a dime. Comes back and instant legend with a meta deck that you just pulled out your a$$ or?

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Mate, when playing from 2014 and not playing wild (which means I disenchanted all the old cards) … I am currently sitting on 40K dust and 8.000 gold.

Even in the current meta I have 122 cards (including doubles) without buying even 1 pack, just from rewards.

So yeah, you can craft a meta deck to get you to legend with 3.000-4.000 dust max.

The idea was, back in the day when I really used to play this game, the game rewarded you for skill and time spent. Not by just feeling good when you made a good arena deck work nicely, but also by actual gold which meant more cards. I was never a Kripp when it came to Arena, but I made a lot of gold.

That’s another thing… the prizes for Arena and Duels are just another “F you” move from Activision… and it’s not even about gold in game, because you can’t go and buy food with it, it’s just the feeling you get when you know a 12 wins Arena was paying off with 450-550 gold and 1-2 golden cards, playing long enough some of them where even legendary… and now you barely get your entrance fee back. Not to mention the fact that this RNG factor which plays more and more into the game decreased your average wins per run by a lot. So as I said, if you are lucky enough you get your entrance fee back.

So yeah, back in the day you could actually craft all your cards and play the game for “free”. And when I say “free” I am only talking about not spending a dime from my wallet, because I was actually putting a lot of my time into the game… which is worth a lot more.

Can you imagine during an expansion to actually gather so much gold that you could buy and craft all the cards of the next expansion when that got out ? Yep. That was a thing. Of course, not for everyone, but for those who put the time and skill into it.

Now it became cheaper to get lap dances a full night than playing hearthstone arena.

MTG has a mana generation that is highly draw-dependant, tho. And draw is random