Miracle Rogue and concoctions

Fix your trash game NOW Blizzard. Seriously, a rogue can “randomly” (nice “random” algos btw) kill 2 of my buffed and divine shielded minions with concoctions, not even costing mana to use the concoction, and drawing multiple cards at the same time, all the while shuffling through 20 of 30 cards by T6, then magically playing 12+ cards in one turn on T6 and getting and 18/3 wep???

This is a joke right? There’s a reason half the players in legend play this overpowered trash. FIX YOUR TRASH GAME.

2 Likes

Yes, I actually agree that the destroy minion concotion power is a power outlier. It is the “best” concotion out of all the choices, and the choices are all OVERPOWERED. See my thread on the topic here.

1 Like

the discover pool is far too small and far to good for concotions right now. And the fact they can mix is essentially another mana cheat on top of already existing mana cheats. 3 mana destroy 2 minion should never be allowed. Or 3 mana draw 4 etc.

I hope this tiem they obliterate rogue as I’m tired fo this bs.

1 Like

It’s an rng highroll. Yeh, now rogue has counterplay to your buffed divine shield minions, why should it be fixed? You just wanna go face and win, yes? Well it does not work like that.

All you describe is highroll.

Any deck that highrolls that much will wreck you, you wanna come and QQ about each time?

With the discover pool so small you’re almost guaranteed to hit destroy at least once. That’s not a highroll anymore.

Rogue is disgusting and needs to be obliterated. Because I’m tored to see them pkay 2 gnolls on turn 2 after potion belt for no mana. That’s nkt a highroll it’s borken as hell.

Rogue and dh need to start pay mana for their cards as all classes do.

It’s a discover effect with 5 options. It’s not a highroll.

Beyond the fact that none of the other effects are really much worse.

1 Like

Not all concoctions are overpowered.

Take the draw two cards one. You pick two and combine em. Without comboing it with another card it is essentially a two card sprint for the same mana cost if using potion belt. Or it can be a three card sprint with a 3/2 body.

Where concoctions start to get outta hand is with putricide and your opponent “played a board”, then ya get a lot of concoctions that will be prepped or ghouled out.

Rogues need to be nuked… need a new flavour

1 Like

whats the win ratio ??
its most played cuz its just fun deck to use and plays, its flexible and not booring and thats makes ppl plays it more than other booring the same “deck-reskins”

1 Like

50,4% lol. Bottom of T2.

And its a deck the very best players in world play at top 1k legend (according to Rogue haters). 50,4%, with the BEST players piloting it.

While any newbie can take shockspitter hunter or any DH deck and winstreak their way to legend with 60% winrate.

Conclusion - Roguestone OP NERF QQ.

These anti-rogue posters are fkt up.

It’s an Arcane Intellect aka the most balanced card draw ever. It’s overpowered as soon as you combine it with literally anything.

Rogue is the current worst game experienc in the whole game. It’s so toxic and stupid and should just be removed.

I think it’s great people like it, but I have hardly played because facing rogue every game sucks.

It’s awful right now.

It’s not “tier 2” in any universe. It’s overpowered and overplayed garbage.

Turn 3.
3 mana playing 7 cards, which includes a gnoll, the 4/4 rush guy, a minion discovered from the concoction, the 2/2 weapon, 3/4 cards drawn and one damage dealt.
I guess the player is gifted

2 Likes

They need to come up with a different card “type” for the mixed concoctions so the 2mana 3/2 can’t make a huge value card cost (0)

Also, the mixtures should cost more than 3mana. It’s insane.

People make the mistake of not taking into account the fact A LOT of people are playing one class when putting up a WR %

50% of games can mean Rogue is keeping itself in check by facing other Rogues

1 Like