kinda topic.
I´ve now tested the last VS list
Goose Miracle
Pray to win
Class: Priest
Format: Standard
Year of the Gryphon
2x (0) Desperate Prayer
2x (1) Draconic Studies
2x (1) Gift of the Naaru
2x (1) Renew
2x (1) Shadow Word: Devour
2x (1) Shard of the Naaru
2x (2) Bless
2x (2) Insight
2x (2) Thrive in the Shadows
2x (3) Gift of Luminance
2x (3) Nazmani Bloodweaver
2x (3) Palm Reading
1x (4) Xyrella
2x (5) Psyche Split
2x (8) Power Word: Fortitude
1x (9) Malygos the Spellweaver
AAECAZ/HAgLU7QO1igQOk7oDlroDp8sD3swD4t4D+98DyuEDmOsDmesDh/cDrYoEhKMEiaMEiqMEAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
and made my own
Soup
Miraculi
Class: Priest
Format: Standard
Year of the Gryphon
2x (0) Raise Dead
2x (1) Gift of the Naaru
1x (1) Reliquary of Souls
2x (1) Renew
2x (1) Shadow Word: Devour
2x (1) Shard of the Naaru
2x (2) Bless
2x (2) Insight
2x (2) Sethekk Veilweaver
2x (2) Thrive in the Shadows
2x (3) Gift of Luminance
2x (3) Nazmani Bloodweaver
2x (3) Palm Reading
2x (4) Rally!
1x (4) Xyrella
2x (8) Power Word: Fortitude
AAECAZ/HAgLOvgPU7QMOk7oDm7oDp8sD184D4t4D+98DyuED++MDmOsDh/cDrYoEhKMEiaMEiqMEAA==
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
it´s definitely playable in both versions, i don´t see a huge upside to the more narrow malygos one. It´s fairly one dimensional, so the skill floor is high enough i guess?
with mine i can say the 1drop does a ton of work in a vast many matchups. Especially vs sth like hunter or ramp druid if you can stick it turn 1 and follow up with bless or even fortitude that´s often basically a turn 2 win.
And it just feels much more versatile, albeit it´s really not as easy to see when you want to bait, when to pop of and when you´re just baiting yourself for an actual miracle.
Edit: on the plus side of all priest haters, this priest will murder you as early as turn 4
https://replays.firestoneapp.com/?reviewId=382a7d13-625d-492a-8021-781e08bd26d3&source=game-summary
1 Like
I keep playing against the first list and I keep destroying it with every deck I’ve ever played. I have no idea how that deck is supposed to win or why people play it. It looks lost with no win condition and is just hoping for some spell to give it a win condition.
The second list (with Sethekk) is the old style, where it at least generates tons of cards to look for an answer, but still suffers from the same problem.
I don’t see the appeal to either deck. I don’t know what’s fun about trying to RNG a win condition.
it´s actually very little rng involved if you´re on plan a with both lists, it´s just buffing 1-2minions up close to 30dmg within a very short amount of time due to the mana reductions and bless being almost silly at times (look at e.g. the replay where i just snowballed a minion towards a quick win).
i´m also still confused with the first list, as you can get an ok setup turn 6ish, but it´s still pretty late in most matchups and it still folds to anything that can kill big stuff with zero refill. Edit: i suspect there´s some weird pocket meta going in high legend and they actually make it to maly regularily which sets up kinda an anacondra druid like play where the opponent either can answer a very big board or is dead.
The appeal to me is that it´s really a thin line between going too greedy with the setup, coming in too late or too defensive, not being able to get enough out of it.
also you can just murder a hunter turn 4.
I guess that just takes a lot of luck then. If I’m playing Hunter, a single frost trap crushes that entire deck. If I’m playing Paladin, a single barov or other stat reducing card destroys it.
It seems like every single class has easy removal for a giant minion or 2.
When I’m playing Priest, it’s hard enough to be able to drop a Lightshower elemental AND have it survive AND be able to attack with it without being disrupted by a secret or a taunt minion blocking.
If you’re in the market of buffing a massive minion and not running into comps that have minion removal, why not just run Moonfang? I get that it’s good against Facehunter and aggro decks (which Priest deck isn’t?).
I guess I don’t get the appeal. More power to those who do and enjoy it, but the deck just seems super weak to me. If you make it to turn 6+ (or 9 in the case of Malygos) how are other players not easily destroying what few minions you’re running? It very much feels like an “all your eggs in one basket” type of deck.
Might as well just run Handbuff Paladin.
2 Likes
on the goose list i agree, that really has very little recovery and needs pretty specific matchups/draw.
For the Rally deck though you´d need an illegal amount of freeze traps or barovs, it´s kinda playing like a midrang-y combo deck which there´s too few in the game i feel. It´s definitely solid, just can suffer from troggs at times.
Which is why my go to “put my eggs in one basket” deck is Handbuff Paladin lol
But I dislike playing it with Priest being viable because Priest just walks all over Paladin.
i really don´t like playing too linear decks, so handbuff pala albeit it kinda does the same thing to win doesn´t appeal to me at all (also, i just hate the battlemaster and think it should be hall of famed).
Edit: also it´s just one of those frustrating metas where it´s impossible to find a deck that does reliably well, when everything sees play it´s either you run into a streak of counters or not, there´s so little reliability in what your matchup spread looks like and the rally at least has game vs most nonsense, even if you need a miracle at times.
ofc if you have the cards to play handlock and no shame that is not a problem you´d run into.