Miniset Announced, Some New Cards Revealed

is that a duels only card never heard of it

You must not play Standard, then. I’m serious.

Go peruse meta decks for a bit, I’m sure you’ll see a card that fits this description.

you must be a wild player closest card to what you describe is animated broomstick

11.5k posts and you don’t even know what cards are in the best decks in Standard.

Hint: it’s a 0-mana card in Undead Priest that applies a keyword.

Enrage Warrior is a T1 deck at legend in the last VS report and one of the best decks in the game.

we are talking about rush not reborn i have no idea why are you trying to bring rebon to a discussion about rush effects

animated broomstick is a 1 mana neutral minion you can play after yous ummon your minions to give them rush

with that mana cost (its a 1 mana 1/1 minion) i wouldnt be surprised if they release a 0 mana spell with that effect in the future

This is sort-of off-topic, and I certainly cannot deny Enrage’s power, but it boggles my mind that its overall winrate is so high. It seems like an insanely meta-dependent deck. When I queue up Enrage into Control Priest I feel like I may as well concede. Frankly, Control Warlock feels like an auto-loss too. And if anybody plays Pozzik against you on 3 or 4, that feels like GG.

If you don’t get an early Anima Extractor pumping up Olgra, Grom, or Remornia, it feels like you’re wasting time against so many opponents.

JFC, it’s like half the posters on these forums can’t comprehend any English that has less subtlety than a brick to the face. I feel like I spend as much time guiding people through abstract thought and reading comprehension as I do actually making productive posts.

Go back to what you quoted. Contextualize what we’re talking about: a 0-mana spell that gives Rush to 1 minion. Now read what I said: “I thought something like [applying a keyword to every minion] was a 0-mana effect?”

Undying Allies gives Reborn to every Undead you play in a given turn. Through Fel and Flames gives Rush to a single minion. For some reason, these are both 0-mana cards.

You see, I was using sarcastic language to illustrate a stark contrast between effective power levels of two different cards despite the fact that they share a cost, thereby implicitly reminding everybody of how overbudget Undying Allies is. Furthermore, if Undying Allies is actually a fair card at 0-mana, then Through Fel and Flames is woefully underpowered.

Do you get it? You who were either completely ignorant of current Standard cards, thereby rendering any of your opinions on card interactions moot, or who DID know about Undying Allies, and were being deliberately obtuse.

Well, it beats some of the more popular decks, like Blood DK, Relic DH and every type of Mage in existance, which puts it in a good position even with some bad matchups.

And specifically the Priest matchup starts extremely unfavored in lower ranks, but in legend, it becomes much closer to even

Really makes me wonder if Starfish is going to be included in decks again. It cripples Chad Warlock, smacks down Enrage Warrior, and can help stabilize against Undead Priest and Unholy DK. It can even hit things like Naga Hunter and Pure Paladin.

But it’s also a 4-mana minion that doesn’t heal you or destroy anything…

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that isnt what you wrote (i guess you forgot to edit it )and priest one only works with undead

this card and broomstick on any minion

Do you know what the difference between a metaphor and a simile is?

Do you know what the difference between “equal to” and “approximately equal to” is?

Find the difference between these two statements:

“I thought that was a 0-mana effect?”

vs

“I thought something like that was a 0-mana effect?”

Take your time.

Board wide silence really messes up totem shaman too. Imagine setting up a full board of tokens buffed by anchored totem and eyzor, only to have everything returned to 0 attack and sitting there doing nothing.

You dont even need to board wipe a shaman at that point, 7 0 attack minions are only usable with a bloodlust. Starfish really would kill that deck too.

will the bonus effect of the weapon be random every turn or is there like a strict order?