Mining rogue and dragon druid are intentionally created OP

to motivate people to pay to get advantaged, so stop complaining, everyone who love this game should request fire designers/ balances team

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Those deck are cheap.

Sorry to say but you can get they really easy.

If blizzard really wanted to make money over OP cards highlander decks would be it.

That to not even talk about how cheap is treant druid.

The legendary need to lose charge and get rush instead.

Everything else is ok, the excavate 4º reward give a lot of crap most of the time unlike the other classes with way more reliable pay of.

Bad idea.

  1. Too fixated on damage as people on these forums always are.
  2. It generates on attack. So your change incentivize the opponent to not play the game by not putting minions.

In other words that idea is bad both on balance and design level.

When new cards are released, there are only three possibilities:

  1. The card is more powerful than at least 1 of the cards in an existing deck, and it gets used.
  2. The card is part of a brand new deck that is more powerful than at least 1 previously existing deck, and it gets used.
  3. Neither of these, so the card isn’t used AT ALL.

The only true failure state of these 3 is the last one. So it is literally the designer’s job to power creep, because if there is no power creep then the new cards have no purpose and the set doesn’t sell and there isn’t enough revenue to cover the costs of creation.

You don’t fire card game designers for power creep. You pay them for it. It’s what they do, on a fundamental level.

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I’d argue the goal is for number 2, but without exceeding power.

Make new but equally powerful strategies to both support players that like the old deck or ones looking for new strategies.

It’s just a harder target.

I don’t like that new sets continually out old ones into the never gets used category. I find that to also be a design failure.

intention implies intelligence. None of Team 5 have show that they are intelligent when it comes to card design and balancing.

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The people who say this are usually far less intelligent themselves, when it comes to card design and balancing.

My opinion on the design intelligence of the Hearthstone team is that they’re probably much smarter than I am, but not amazing. Like imagine if I pulled the name of some random national master (NM) in chess. They’d whip me in a game of chess, but… they’re no grandmaster. I think team 5 is way above the vast majority of their forum/Reddit critics but noticeably behind many of their competitors in the game industry.

I disagree i feel we should change the stats so he cant rushinto big minions and use breakdance an clear minions.

I think the 6 hp enables rogue to clear alot of minions of board its both a board control damage engine and a value engine i think even as a rogue player that it does too much.

I would make it a 3 4 spider so now it can no longer trader into a 5 attack minions u see.

IDK…

The type of challenge someone take when they try to design for hearthstone isn’t exactly the easiest too.

The game would be far easier to design and balance with elements as instants, different spell speed and many others that are taken out intentionally by design to make it simpler for the player.

That type of abstraction is a very unique challenge that dificults it on a practical level by expanding what a player can do and reducing the number of answers.

So i take comparisons over the industry with a grain of salt.

Actually my only request is you and everyone else who says stupid things like fire people like this just go away completely. Find something else to play and be terrible at that instead, please.

Thanks!

2 Likes

And from your comments/posts, I insinuate you’re a very very very unhappy, relentlessly angry person who invests way too much time in a game they can’t stand and complains endlessly about it.

At least the last week

3/6 charge for 3 manas and gain 3 manas tempo is not too much for you?

I am a rogue player, so, not biased at all.

The excavated 4 manas people is overreacting, they see the highrolls but don’t see when the hand is full of useless crap.

I saying you had a bad idea.

It’s different than not think the card needs a nerf.

The problem with people nowadays is that they say all sorts of design buzzwords but usually not even understand what they said.

With that said i’m usually i’m against bumping the mana cost but as it is now i think it’s probably the best for it to cost 4 mana.

Literally wut. Excavate rogue was nearly 30,000 dust on a new account. Dragon druid is not Treant druid either.

Yet treant druid is here for anyone who wants and is a tier 1 deck.

The entry in competitive standard is rarely THAT cheap.

I think the card is fine in general as a thief payoff card. The only problem is that it comes online a bit too early now so if drawn early it can quickly become oppressive. I would change it to transform when you have played 3 cards from other classes this game. Would be closer to its original design so it can’t be played early game, but won’t be dead in your hand if drawn later as it used to happen. People really forgot just how terrible this card was before the buff. The deck is quite fine, it is only good now because most other decks were nerfed into oblivion. The only thing that makes it the best ladder choice is that it has the most versatile matchup spread, but it has a 52%-53% WR overall. The slightest touch would ruin it.

Wasn’t that great compared to the drilling rogue this patch. The drilling rogue would have extremely good defense up to round ~5 (almost impossible to die) and then STILL be extremely strong after 5 (basically spamming leggos out its butt).

Though sure the Treant druid was the best solution on a new account without pay-to-winning it a lot (assuming people figured that out early in the month (I didn’t (the pain))).

Still we’re talking about acessibility of the game.

It does not matter if whatever deck you think that is the best cost 1K dust or 64K(40 lengendaries deck).

As long that there exist reasonable priced options it’s okay.

And treant druid isn’t even reasonable but stupidly cheap while being a strong meta contender.

It depends on the bracket. Diamond 1 to Diamond 5 is exceptionally brutal (harder than bottom-Legend since fewer even care to win after they hit Legend).

I mean if you hit Diamond 5 right now: the most viable decks are almost exclusively big expensive decks and Treant.