so, now that the spawn of n’zoth were changed to charge from rush, the n’zoth bounty’s challenge went way down … you used to have to account for the added incoming damage each round, but the a.i. doesn’t target anything with the spawns’ charge, so they just sit there …
i can see a world where this is not an oversight, and that having the a.i. target things as opposed to being random would be considered “too much” … but as it stands, it just seems like adding a targeting script to the encounter was missed, so i thought i’d bring it up