Mercenaries mode: too grindy to be enjoyed

Oh, the irony! :slight_smile:

The best comment from this ^ link that you provided is:

In response to this ^ pontification, I am simply going to quote you:

The Mercenaries mode is completely designed to force players to do a tremendous amount of PvE grinding in order to obtain competitive PvP comps.

The PvE to PVP play ratio is the most obvious part of Mercenaries’ design. You cannot simply look at a graph of data comparing the hours spent playing PvE vs. hours spent playing PvP in order to determine that PvE is the more popular and fun aspect of the mode, since there is no way to avoid PvE while developing mercenaries for PvP. The more important point is that both the PvE and PvP aspects of Mercenaries is quite bad and unfulfilling.

But hey, thanks for once again with helping to confirm the truth of one of mine and the OP’s points—and the most common complaint about Mercenaries:

Thanks for sharing the graph and Old Guardians’ comments, which reveals how big of a dumpster mode and a failure that Mercenaries is. Mercenaries is the least played and popular mode in Hearthstone—it’s even less popular than Duels, and that says a lot.

To quote Old Guardian on the topic of Mercenaries’ popularity and success: “It’s a pretty grim tale for Mercenaries, I have to admit…Mercenaries is not exactly thriving.”

Well, how about this ^, his words echoes my own sentiments about Mercenaries from 2021.

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