Ogre-Gang Outlaw only semi-decent design. The rest suck, in design at least.
Well I think itâs likely that the Ogre Gang might sit on the back burner until Putricide rotates out, at least for Rogue. Itâs not as if the class has nothing else to do.
But I think the common Outlaw isnât likely to see play in any case.
The ogres are perfect for my impure deck(all neutral)
the DK or the Pally?
i guess either is fine
What kind of decks are impure? Off the top of my head I can only think of wyrmrest purifier decks in wild (which is a lot of fun btw. I am currently playing the DK deck from Roffle).
me and fuzzy do full neutral decks, then purify them with wyrmrest, we have a paladin and a dk deck, but really any class works, the dk deck is a genn deck too
fuzzy just got home from work, so he will be asleep all day
Ah nice. Genn DK also sounds like a good idea.
Some while ago I played a rogue neutral deck with Maestra of the Masquerade and Tess. So you had to play the purifier before you reveal yourself as a rogue. It was fun but not so easy to pull off iirc.
if its your only 2 cost you can run witchwood piper to grab it
Not hyped by those cards, they look unplayable.
Going to do some ogre Rogue on day one, and get them refunded later.
The way the game plays out right now they probably should have some kind of mechanic where they keep any buffs when resurrected. That would have made it far more interesting.
Ehhh⌠I think with Pud you want to run the whole package to be as consistent as possible.
But I think if you want decent mid-game tempo cards you can run pieces of it.
âŚbut also I think all three of them are pretty good.
These will be annoying in Arena. You just know all the bots will have multiple Kingpins that resurrect 3 ogres minimum. For constructed though they are meh. You would rather have stuff that doesnât backfire half the time.
Iâm optimistic these cards donât look broken, but they look strong and fun to play with and against as they encourage board centric strategies as opposed to otk or from-hand plays.
i remember when we all thought the barrens towers and legendary were not good enough to run it all
It wonât run! Maybe two weeks of play and then no one puts it in the deck anymore!! These cards remind me of the archetype of posts!
In wild mode: You will only see play in the first two weeks after card openings.
In standard mode: Which class will want to run this?? None!! They are MEME cards!! Blizzard prints cards that wonât see play!!
If I catch this legendary it will turn into arcane dust!!
Cheezus named them!!