Why is the matchmaking system so horrible? Why does Blizzard have to manipulate the matchmaking to artificially push everyone towards a 50% win rate? Why are matches not based off of rank and why do they use MMR? I mean if someone wins 5 to 6 matches in a row why does the matchmaking algorithm need to change at all? They should only match based on rank. If you are a certain rank then you face players of that rank. Move up in rank and then face players of that rank. Why is that a bad system? Are they trying to manipulate the matchmaking in order to make people have to play that much more just to achieve certain goals? Does time spent equal a higher sense of achievement? Especially if you are slogging your way through crap matchup after crap matchup? Wouldn’t it feel a lot better if you played 30 quality games instead of 60 games with 20 of them being garbage games? Do they think that added wasted time makes their product that much more desirable? And I wonder if the matchmaking was square how many decks would have lower win rates? Does the current matchmaking bloat the win rates of subpar decks just to make people think the playing field is more even than it actually is? Causing a false narrative that more of their decks and cards are better than they actually are?
No to all of the above
So the matchmaking is fair and square and this game is perfectly balanced right? And the matchmaking is completely random with no manipulation? I mean it works the same way as if I was to go to a live TCG tournament right? Just like if I sat down across the table from someone in person to play a card game? Wow I was wrong.
At least you admit it.
Yes, Blizzard is artificially trying to push you into 50 Winrate. That’s the point of a ladder system. That’s why you have MMR. That’s why competition tends to be between equals.
If it was between equals then you wouldnt face hard counters so that makes no sense
In my experience that’s not how tcg tournaments work. Every tournament I played used the swiss system tournament rules, so it’s definitely not random who your next opponent will be
Blizzard have to manipulate matchmaking because of the nature of the game requires it. Balancing the game by nerfing and buffing cards are much harder than just pushing players to %50 winrate. if they don’t do it there will be always a deck that dominates the meta and make rest of the decks unplayable.
I have experience not only with hearthstone but multiple card games like yugioh there is no way team 5 can balance the game with a few nerf and buff every expansion lol especially with the current ranked system and game mechanics.
Oh look… another one of these threads.
It’s not.
They’ve determined that facing opponents of approximately equal skill is more fun for everyone. A highly skilled player competing against a low skilled player generally isn’t fun for either player.
They are. See below.
So players will be matched based on approximate equal skill level. See above.
It doesn’t. See below.
Because early in the month, you have extremely skilled, high-Legend players starting out in Bronze. You don’t want them competing against beginners. That’s not fun for anyone. The high skill player eventually moves out of those ranks quickly, but using MMR temporarily helps avoid those lopsided matchups early in the month.
It is not completely random. See below for how it works.
It does not. It uses rank and MMR to match you against players of equal skill.
Facing a hard counter is entirely coincidental. See below.
Here’s how it works according to Blizzard:
At the end of each month, players are assigned a star multiplier based on their finishing rank. That multiplier can be adjusted up in some cases where a player finishes with a low rank but maintains a very high MMR. That star multiplier allows players to advance through the lower ranks more quickly, moving them up to a rank at which they meet comparable competition to their skill level. The star multiplier decays by 1 at each rank floor (B5, S10, S5, G10, etc) until the player eventually earns only 1 star per win. (Note that the 3 game win streak double-bonus is completely independent of the multiplier feature.)
While you still have a star multiplier, you will be matched against other players based on your MMR. This endeavors to match people with similar skill levels. Once your star multiplier has decayed all the way down to 1, you are matched by your Rank. And when you are in Legend, you are again matched by MMR. Casual mode players are matched by MMR.
The matchmaking system does not look at your deck composition or your win/loss streak or if you are a paying player or if you put on clean underwear this morning. It looks at your MMR and your Rank. That’s all.
If anyone has a statistically relevant body of data of sufficient sample size that might suggest otherwise, they are welcome to post it.
Nowadays, it seems like people see every 60/40 matchup or a well-drawing opponent as a “hard counter”.
No, just because your opponent managed the same level of draw luck that you did a match or two ago does not mean the game was “feeding” you a loss. It means you encountered the same draw variance that both players have to deal with in every card game ever.
Also as highlighted above, when you run out of bonus stars, you’re matched on rank not MMR.
How to successfully troll the Hearthstone forums: this topic. I try and avoid these anymore. I think we all should. We’re not going to convince anyone that the game isn’t rigged because it’s a belief that isn’t rooted in rationality, but the self-preservation of ego. It cannot be that players are responsible for losing. There has to be a nefarious angle here somewhere, and that happens to be matchmaking for most of these types. What’s more, Blizzard has been revealed to be a toxic company (let’s hope that’s improving), and so that adds fuel to the fire. Of course, such a company would engage in matchmaking manipulation in such a brilliant and undetectable way so as to increase sales. Of course.
These masterminds are simultaneously incompetent, and genius.
another one against mmr matchmaking because it puts them vs people as good as they are
Not only as good as they are – better! And, to top it all off, these are hard counters.
You re a walking pile of contradictions, Evil Blizzard manipulates everyone to 50% win rate and then you talk about multiple wins in a row…
No they shouldnt because then you would have a bunch of likeminded people like yourself sitting in lower ranks preying on new players, i know you dont get any more free wins from those that dont even understand how the game works but sonner or later the training wheels need to come off and you actualy have to work for your wins .
Ok so say Blizzard is rigging matchmaking. You play 10 games and get “rigged” against 10 different opponents. That means those 10 different opponents were people that were not “rigged”. The rigging is so obvious, but no one can show anything repeatable pattern and that they are rigged upon because they are a special subset of chosen ones. Everyone else with a brain is saying that the “its rigged” crowd is just full of nonsense and paranoid delusions. They aren’t defending Blizzard. They are just saying your “it’s rigged” logic makes no sense. Show us something that makes sense.
You’re definitely new here, this subject is the favourite topic of this forum. There is nothing left to say.
They tried giving everyone a 60% win rate but for some mysterious reason it just never worked out.
Lately, the forum police works overtime, lol.
you are so right i vote for forum police matchmaking.
As if you’d never run into any counter decks in real life? Lol stahhhhhp.
“Ha, nobody can beat my fire deck in the physical Pokemon TCG!”
“Wait, this person has a water deck?! RIGGED!!! REEEEEEE!!!”