I’ve been very busy this year, and I didn’t have time for Hearthstone from right before the release of Journey to the Sunken City to right before the release of March of the Lich King, but I had been hoping that when Journey to the Sunken City came out and the Year of the Phoenix sets rotated out of standard that the Trial by Felfire Challenges would become wild, considering that the set that the adventure was made for was becoming wild. I now see that this has not been the case.
Could you please let us use wild decks in the Trial by Felfire Challenges now? It doesn’t make thematic sense to disallow cards from Ashes of Outland from being used in the Ashes of Outland: Trial by Felfire Challenges. If you really want people to earn the reward using standard decks I understand, but could you please at least make it so that those of us who have beaten all of the challenges with standard decks have the option to play with wild decks for fun? I like going back and replaying all of the constructed-deck adventures each set and mini-set, using wild decks that contain both new and old cards.
This might or might not be easily doable, but could you please also consider finding a way to make it so that after completing a character’s story in the Book of Heroes+Demon Hunter and Death Knight Prologues and Book of Mercenaries, we can go back and challenge the story with our own wild decks of any class, just for fun? The same goes for theoretically making it so that those of us who have completed Dungeon Run, Monster Hunt, Rumble Run, The Dalaran Heist, and Tombs of Terror can challenge them Duels-style using a starting deck of any 10 cards from our collection. For adventures without multiclass characters, we could choose any class, including demon hunter and death knight. For adventures with multiclass characters, we would be able to choose an existing character, making a deck with cards from their class(es), or use a single class not represented among those heroes. In other words, in Monster Hunt, we would be presented with the usual four heroes, as well as our current “favorite” paladin, priest, shaman, warlock, demon hunter, and death knight, while in Tombs of Terror, we could choose to be one of the explorers, or just a warlock, demon hunter, or death knight. As the usual heroes in both of these adventures have special hero powers, choosing a class from outside the adventure should give us an upgraded version of the usual hero power. For Monster Hunt nemeses, when using custom decks, any character/class could randomly encounter any final boss, including anyone’s nemesis. As for Monster Hunt’s Final Challenge and Tombs of Terror’s Inner Sanctum, we would choose any 4 characters and/or classes and make a deck for each of them, then use those 4 decks during the final boss fight.
I’d of course prefer to get these options for as close to free as possible, and I doubt that there are that many people who would want to pay for these options, especially for The Dalaran Heist and Tombs of Terror, which we’ve already payed for, but I personally would be willing to pay up to $25 each for Dungeon Run, Monster Hunt, Rumble Run, Book of Heroes+Demon Hunter and Death Knight Prologues, and Book of Mercenaries Challenge Modes, even if they provide no additional rewards, though if you were to make and charge money for these, then a new card back for completing each adventure’s challenge mode might be a good idea. Or if you don’t think enough people would pay for that for it to be worth it, you could let us earn hero skins of all of the final bosses of each of these adventures through such challenges, or in the case of Monster Hunt, the heroes and bosses. If you made The Dalaran Heist and Tombs of Terror challenge modes without earnable hero skins, I don’t think we should have to pay more than $5 for them, even if we could earn special card backs. I would hope that most of these things wouldn’t take too much effort as I’m not asking for any changes to be made to the encounters themselves. I want them to be exactly the same, with the exception that we’d have the option of using our own cards of the class(es) that we’ll be using, instead of the usual starting decks, which we would also still have the option to use.
Please also let us challenge the Lich King’s priest encounter with demon hunters and death knights for fun, without having to use Whizbang, or let us pay a small amount for specialized demon hunter and death knight (and future class) encounters with the Lich King.
Going back to the Trial by Felfire Challenges, if you don’t think that anything that I’ve said above seems feasible and you insist on Trial by Felfire remaining standard-only, then could it at least become Year of the Phoenix standard-only, so that we can actually go back and re-play it with the same sets that were out when it was released (and maybe the fun cards from Scholomance Academy, Madness at the Darkmoon Faire, and Darkmoon Races)? Either that, or make a custom “neo-wild” format for it, containing appropriate cards from the legacy set, and all cards that have been released since Rise of Shadows. (The oldest non-classic set in standard when Ashes of Outland came out.) True wild would be preferable, but this option would still be better than how it is currently. Like I said, it’s really weird not being able to use Ashes of Outlands cards in the Ashes of Outlands: Trial by Felfire Challenges.
I realize that I’m likely (one of) the only player(s) who cares about Hearthstone’s solo content to this extent, but most of the things that I’ve proposed don’t seem like they’d be too hard to implement, so please consider at least some of these ideas.