And there we have it, ladies and gentlemen: this person DOES have exactly one rational argument to bring to the table.
Resource management issues.
Too bad you led with a quote that was not at all relevant TO that point but was even purposefully cut off to not include the key words (deliberately excluding “…LOOKING for an argument”) which represented the context in which the sentence was founded upon in a passive-aggressive attempt to frame the narrative as though I was breaking away from my previous stance and just tossing derogatory remarks without any merit to them.
So, because it took you this long to even suggest this sliver of truth and you couldn’t even be bothered to introduce it without taking one last pot-shot at me, it leads me to believe you still do not care about the issue itself because it’s not YOUR problem.
It is true that with the acquisition of Activision-Blizzard, there has been substantial “re-structuring”, to put it lightly. However, because the mode was still green-lit, that means that they have intent to invest in the mode. If you invest in a mode, you have to be prepared to expand ALREADY-EXISTING FEATURES.
And guess what?
Data collection within Hearthstone? As I’ve gone over multiple, MULTIPLE times with you already.
That DOES already exist. Without it, the current report feature would be functionally useless.
Analytics are already performed based off of that data collection. There are NOT “a lot of moderators per person” because they’re not necessary. You quite simply do not understand the point I kept making about data being stored and establishing a recorded PATTERN. OF. BEHAVIOUR.
Pattern of behaviour is the general premise from which most types of reports in gaming draw their conclusions from.
It is already being utilized or we would not see the eventual waves of bots being banned, cheaters using obscure cards from alternate modes on ladder or in the arena mode, highly inappropriately named battlenet accounts being forced to name-change or communications being grounds for restricted access of default tools, if not outright suspensions and bans of offending accounts.
Some of these take longer than others to be hit with penalty. Some of these are taken seriously enough with an automated priority if they fall within certain categories of extremity.
All it would take is for Blizzard to expand the report feature in the most MILD of manner to have ‘recent opponents’ change to ‘recent players’ and have duo partners appear on the list AFTER a match instead of at the BEGINNING of one, where currently there is no justified reason to report them as that person would not have done anything to warrant a report in the first place.
Now, for your “you will likely be the only one reporting” claim?
That’s a load if I’ve EVER heard one! You are so ignorant to the problem or just want to lie about it not being a commonplace issue. It has been a rather pressing one ever since the mode launched.
The only way to ‘technically’ be able to report a duo is if we friend request them at the beginning of a match, HOPE they accept, HOPE they DON’T do anything that would be reason enough to report them, and if they DO do something that would be report-worthy, once again HOPE they don’t un-friend us if they did accept the earlier friend request BEFORE we can report them or else we lose that small window of exceptionally rare opportunity to do what we should have unrestricted ability to do so.
I don’t know about you but that is the most convoluted manner in which a series of events must occur in the hope (there’s that word, YET AGAIN!) that a baseline feature in any other game would be capable of being performed.
“Even if you are reported and banned there will likely be more so you did nothing on the big picture”.
No one of sound mind is expecting instantaneous results. That’s completely irrational. It’s about cultivating change and impressing a general attitude adjustment onto people who would otherwise continue to brazenly abuse the current system, being void of any assistance whatsoever due to Blizzard’s lack of making the tiniest, itty-bitty tweak to their report system. Change is slow but it needs to EXIST in the first place to have any impact.
You can’t just ignore something and expect it to get better. It just encourages rot and that rot can and WILL infect other parts of the Hearstone client, of the community, and of the general perception/image of the game, the players, the developers, and of the company as a whole.
It undermines the very nature of having ANY kind of report feature in the game client at all. Why bother? May as well let the bots, hackers, sexual harassment, violent threats, and all the other problems just run free to do whatever they like. If they don’t care enough to make the easiest of fundamental changes for the long term health of the game, why bother continuing to provide the current support?
Blizzard is on full-display with their 100% radio-silence speaking louder than anything they might otherwise have to say on any other matter so long as this double-standard exists.
“it’s unclear if you even mistake their trollish behaviour with them just having a bad day and playing worse than they want”
Boy oh boy oh boy oh BOY: you really do have a poor memory. You would need a VALID DESCRIPTION of the behaviour to line up with the truth of what they were doing (which can be compared to the data that is already in place and records what players are doing). Invalid or insufficient descriptive text that does not match the data which has already been internally recorded at that point effectively ‘throws out’ the report and is not counted against the player. You would not simply mark “Trolling” and go along your merry way.
I don’t know how many times you’re going to try to use the “you don’t know if it’s malicious” argument and I don’t know how many times I’m going to have to keep giving the same counter-argument but I suggest you use at least SOME of your brain’s capability to make critical decisions to come up with a different idea instead of re-visiting the same talking points which have been dispelled.