Make Battlegrounds Faster

I don’t know why you insist on keeping this notion in your head that voting is even a concept relevant to the matter but it’s NOT a vote. Report systems have NEVER been about voting.

Also, “oh, well, they won’t be the problem of GOOD players” is your argument now, is it? Because that sure sounds like what you’ve shifted gears to now.

It shouldn’t have to be ANYONE’S problem. I’m basically advocating for the mindset of “get your junk together and either fix your technical issues and/or stop trolling, whichever you’re being reported for”.

Making it someone ELSE’S problem is NOT actually addressing the problem.

With warnings, players in legitimate circumstances are discouraged from queuing duos and ruining the play experience of whatever hapless souls are paired with them because they will eventually face repercussions for continued gameplay disruption and robbing the time of others.

For genuinely malicious players, they will either curb their behaviour and fall in line or they will lose their accounts. Also another thing I never actually touched on but any legitimate report system made with the intent to dole out severe punishment in extreme outlier situations that call for the outright ban/suspension of players? They all tag accounts with repeated abusive behavioural patterns with a permanent marker. There is no such thing as “well, I’ll just come back in a few weeks/months and start all over once the heat dies down”. No. That’s now how that works.

If they really, and I mean REALLY, wanted to be so spiteful to troll people on a regular basis, they’d be constantly cycling through bans/suspensions, having to create entirely new Battlenet accounts to circumvent their removal from the community. However, as has been proven countless times over the years, it’s a battle of stubbornness that those sorts of people eventually tire themselves out and simply cannot be bothered to keep it going after a certain point and either reform themselves or, usually, willingly accept the decision they’ve lost their original account and move on, knowing they’ve lost all the time and effort they previously sunk into things.

It’s a gradual process but it is necessary for the long term health and sustainability of a game mode to have the proper ability to report players.

You mentioned kicking in WoW pugs as an example. Kicking in automatically generated pugs is a majority vote, it never kicks on 50-50 and Duos is an automatically generated 50-50 pug since it’s 2 people only.

Duos reporting isn’t a vote. Yes, only two parties are involved but it’s NOT. A. VOTE. You are acting like a vote would trigger the removal of them from the ongoing match.

Also, PuG stands for Pick-up Group. The party or raid leader has the sole discretion to remove people. Sure, they might take into consideration how other party members feel about any particular player the leader would want to remove, but it’s NOT A VOTE.

Now, a (pseudo) randomized group through the random dungeon finder/raid finder system does have a vote system for removing people. Those are not true PuGs. Never have been; never will be.

But I go back to what I said earlier: YOU CANNOT COMPARE THE TWO BECAUSE BATTLEGROUNDS DUOS IS NOTHING LIKE THAT.

Random dungeon/raid finder groups still fall within the “self-moderated content” category. There is no need for a report feature specifically BECAUSE it’s self-moderated.

Voting is not something that occurs in battlegrounds, period. Stop trying to bring a completely irrelevant idea into the argument. We’ve gone over this now and you keep ignoring the basic facts over and over again.

I want there to be an actual improvement over the game mode. You just want to live in ignorance because it’s not YOUR problem. If anything, it’s indicative that, perhaps, maybe, just maybe, you are a part of the problem that I want squashed.

For all I know, you could be more than some pesky, loudmouthed mosquito buzzing on the forums LOOKING for an argument and may very well be someone that plays the game mode in question and specifically engages in such disruptive and malicious behaviour. I genuinely don’t know but you’re not helping your argument any when you have provided NOTHING of substance to counter a single point I’ve made and are just circling the drain with irrelevant points that I’ve pointed out the glaring, gaping holes in logic and reasoning to multiple times and yet you still go on as if you’re a broken cassette tape just totally unable to do anything but repeat yourself. Any repetition on my part is solely because there’s only so many ways I can explain my counterpoints to someone who doesn’t seem to understand them the first several times I go over them!

I just have not seen anything like that working ever; I don’t mean Hearthstone; I mean all online games of teams. People who take performance on online team games seriously always hate the behavior of random people matching with them or they eventually hate the behavior of some of them; the companies running the games can’t do much because in 99% of the time it’s an extremely subjective “they played badly”; also even if you DO find a genuinely trollish person online playing like that a) you will likely be the only one reporting b) even if they are reported and banned there will likely be more so you did nothing on the big picture and c) it’s unclear if you even mistake their trollish behavior with them just having a bad day and playing worse than they want.

I wonder if you know a game that makes team games between random people very comfortable even when people want to rank at the high levels of competition; it appears it would be a NANNY game meaning with a lot of moderators per person; these Blizzard games barely have 1 person every 10,000 people or 100,000 people so I doubt you can have micromanagement of the situation by moderators.

And there we have it, ladies and gentlemen: this person DOES have exactly one rational argument to bring to the table.

Resource management issues.

Too bad you led with a quote that was not at all relevant TO that point but was even purposefully cut off to not include the key words (deliberately excluding “…LOOKING for an argument”) which represented the context in which the sentence was founded upon in a passive-aggressive attempt to frame the narrative as though I was breaking away from my previous stance and just tossing derogatory remarks without any merit to them.

So, because it took you this long to even suggest this sliver of truth and you couldn’t even be bothered to introduce it without taking one last pot-shot at me, it leads me to believe you still do not care about the issue itself because it’s not YOUR problem.

It is true that with the acquisition of Activision-Blizzard, there has been substantial “re-structuring”, to put it lightly. However, because the mode was still green-lit, that means that they have intent to invest in the mode. If you invest in a mode, you have to be prepared to expand ALREADY-EXISTING FEATURES.

And guess what?

Data collection within Hearthstone? As I’ve gone over multiple, MULTIPLE times with you already.

That DOES already exist. Without it, the current report feature would be functionally useless.

Analytics are already performed based off of that data collection. There are NOT “a lot of moderators per person” because they’re not necessary. You quite simply do not understand the point I kept making about data being stored and establishing a recorded PATTERN. OF. BEHAVIOUR.

Pattern of behaviour is the general premise from which most types of reports in gaming draw their conclusions from.

It is already being utilized or we would not see the eventual waves of bots being banned, cheaters using obscure cards from alternate modes on ladder or in the arena mode, highly inappropriately named battlenet accounts being forced to name-change or communications being grounds for restricted access of default tools, if not outright suspensions and bans of offending accounts.

Some of these take longer than others to be hit with penalty. Some of these are taken seriously enough with an automated priority if they fall within certain categories of extremity.

All it would take is for Blizzard to expand the report feature in the most MILD of manner to have ‘recent opponents’ change to ‘recent players’ and have duo partners appear on the list AFTER a match instead of at the BEGINNING of one, where currently there is no justified reason to report them as that person would not have done anything to warrant a report in the first place.

Now, for your “you will likely be the only one reporting” claim?

That’s a load if I’ve EVER heard one! You are so ignorant to the problem or just want to lie about it not being a commonplace issue. It has been a rather pressing one ever since the mode launched.

The only way to ‘technically’ be able to report a duo is if we friend request them at the beginning of a match, HOPE they accept, HOPE they DON’T do anything that would be reason enough to report them, and if they DO do something that would be report-worthy, once again HOPE they don’t un-friend us if they did accept the earlier friend request BEFORE we can report them or else we lose that small window of exceptionally rare opportunity to do what we should have unrestricted ability to do so.

I don’t know about you but that is the most convoluted manner in which a series of events must occur in the hope (there’s that word, YET AGAIN!) that a baseline feature in any other game would be capable of being performed.

“Even if you are reported and banned there will likely be more so you did nothing on the big picture”.

No one of sound mind is expecting instantaneous results. That’s completely irrational. It’s about cultivating change and impressing a general attitude adjustment onto people who would otherwise continue to brazenly abuse the current system, being void of any assistance whatsoever due to Blizzard’s lack of making the tiniest, itty-bitty tweak to their report system. Change is slow but it needs to EXIST in the first place to have any impact.

You can’t just ignore something and expect it to get better. It just encourages rot and that rot can and WILL infect other parts of the Hearstone client, of the community, and of the general perception/image of the game, the players, the developers, and of the company as a whole.

It undermines the very nature of having ANY kind of report feature in the game client at all. Why bother? May as well let the bots, hackers, sexual harassment, violent threats, and all the other problems just run free to do whatever they like. If they don’t care enough to make the easiest of fundamental changes for the long term health of the game, why bother continuing to provide the current support?

Blizzard is on full-display with their 100% radio-silence speaking louder than anything they might otherwise have to say on any other matter so long as this double-standard exists.

“it’s unclear if you even mistake their trollish behaviour with them just having a bad day and playing worse than they want”

Boy oh boy oh boy oh BOY: you really do have a poor memory. You would need a VALID DESCRIPTION of the behaviour to line up with the truth of what they were doing (which can be compared to the data that is already in place and records what players are doing). Invalid or insufficient descriptive text that does not match the data which has already been internally recorded at that point effectively ‘throws out’ the report and is not counted against the player. You would not simply mark “Trolling” and go along your merry way.

I don’t know how many times you’re going to try to use the “you don’t know if it’s malicious” argument and I don’t know how many times I’m going to have to keep giving the same counter-argument but I suggest you use at least SOME of your brain’s capability to make critical decisions to come up with a different idea instead of re-visiting the same talking points which have been dispelled.

It is my problem, but I found a solution; I just don’t play team games at all if it means I play them with random people on the internet; I don’t even want those people banned (necessarily): I just don’t think it works after a point of being ranked; when the difficulty rises: then the spirits are heated and it’s easy to start being trolled by teammates (that horrific environment to live in is minimized only if you play with people you know in advance (at least online)).

I agree with your arguments to improve the in-game reporting system; and to employ better algorithms to work it out automatically; but at the end of the day don’t expect to not be trolled by teammates because it’s human nature to have people being hostile against random people on the internet when things don’t go well in a highly ranked game.

Well, you’re perfectly entitled to make the personal decision not to engage with a mode just as any individual is entitled TO engage with a mode. I don’t necessarily EXPECT each and every game to have people who are like-minded to myself but there IS the expectation that I have the tools necessary to help improve the overall network of players not have to be subjected to the same failings the current system allows instead of having zero agency to promote positive change.

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Thats a you issue, take a breath and calm down.

man wtf… the game deathrattle is so stupid animation took so long that it skip the next entire turn. When the next round after we couldnt play one card and 150 seconds ran the clock out. couldnt play a single card.