Magnetics in latest battlegrounds patch 29,2

Magnetic minions dont keep effekts if you tripple them. I had an magnet that I played a couple of accord-o-trons on and also Replicating Menace. Then when I tripled the magnat and magnitised it on another minion was the extra gold and deathrattle gone. I had an Polarizing Beatboxer that got its stats but did not either get the effects like it always has.

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Same thing - magnetic minions are bugged and don’t keep magnetics after triple. Since they used to I assume this is a bug and not a game change as it would make Mech tribe unplayable