LOCUUUUSTS need be remove from treasure

It was Removed from Duels previously: in Active Pool 2 but they decided to put it in the standard format. The only reason removed from duels is because it was way too strong of a spell so why add it to Kazakusan it’s just strong.

The only suggestion I would have is to make it so it can not hit the face.

6 Likes

I think eliminating something that broken from standard entirely is the best choice.

I don’t understand who approved these broken treasures as a good play in standard.

Makes zero sense to me.

12 Likes

I like Kazakusan but the treasure needs to be either nerf or removed to make the card not as stronger as it is now.

3 Likes

if strong treasures get nerfed or removed, then they may as well rename kazakusan to “elysiana”.

Kazakusan is a win condition, so I think it’s cool that the card it gives are strong. Just make it happen in the late game and it’s fine

2 Likes

56 uncontested damage with no counter is NOT a win con

It’s a broken poc and needs to be immediately removed

9 Likes

Turn six is late game when average game is 8 turns, lol.

3 Likes

I agree. Why the developers have decided that extremely powerful duels treasures are acceptable in constructed l, is beyond baffling. Adding to the confusion is the allowing of Locusts, a treasure removed from the format for being too strong.

In my opinion, Kazakusan would have been a lot cooler if they created unique treasures for him.
It’s a broken card and until they fix it, I will not be running it in any deck. Like I always say, you’re either part of the problem or part of the solution.

6 Likes

all of those dumb treasure need to be removed…

3 Likes

A-are you having f-fun tho…

lol.

Agreed. Locusts is broken.

how about triple fireballs? how do we feel about this one?

I know that if you have a board you might escape the damage. Still, 24 damage for 10 mana? wtf.

3 Likes

They are all totally a joke and broken

Silence AND destroy all enemy minions?

Silence an enemy minion AND destroy the minion AND summon a 10/10 copy?

8 damage from hand to hero AND freeze hero for five mana?

Yes, if we can’t silence and destroy all your taunt minions we can just skip them.

These things have ZERO business in standard.

I say again: the person who okayed this card in standard with these treasures should be fired immediately.

This thing just sucks sucks sucks. It shouldn’t be a control tool. It shouldn’t exist in the game.

6 Likes

All card this dragon man maked are many too strongs in the games.

This is the broken of cards and must die now to make good the games.

This high play win card in deck and make win number the double in the bad deck if play.

1 Like

Its childrens card game… why get so worked up.

Play a different deck homie.

Agreed that they are over tuned for standard mode.

While it is a feast or famine win for druids, in other, slower lists it can be an insurmountable obstacle as well. Even if that was the intent, the card does not reward good play so much as it covers up bad play with a big middle finger of an “I win” card.

Grinding all the value out of a paladin only to have them reload with cards that wipe your board and melt your face without any recourse or defense because they also silence things is not my idea of fun and interactive game play.

3 Likes

Probably best to take a break and reload in couple days/weeks/months its just a childrens card game bro nothing to get worked up about.

Yeah just take a break for awhile until rotation… lol

And it’s even better when they have solar eclipse.

1 Like

They’re actually flavorful but…

Yeah. A card deleted from duels for being too powerful is probably too much.

But the rest is kinda okay for an actual Win condition.
Maybe queldelar should be removed too.

2 Likes

I feel like you need cards that can win you the game to make Kaz worth playing. That said, maybe removing the “Twinspell” on it still makes the treasure powerful enough.

2 Likes