It was Removed from Duels previously: in Active Pool 2 but they decided to put it in the standard format. The only reason removed from duels is because it was way too strong of a spell so why add it to Kazakusan it’s just strong.
The only suggestion I would have is to make it so it can not hit the face.
I agree. Why the developers have decided that extremely powerful duels treasures are acceptable in constructed l, is beyond baffling. Adding to the confusion is the allowing of Locusts, a treasure removed from the format for being too strong.
In my opinion, Kazakusan would have been a lot cooler if they created unique treasures for him.
It’s a broken card and until they fix it, I will not be running it in any deck. Like I always say, you’re either part of the problem or part of the solution.
Agreed that they are over tuned for standard mode.
While it is a feast or famine win for druids, in other, slower lists it can be an insurmountable obstacle as well. Even if that was the intent, the card does not reward good play so much as it covers up bad play with a big middle finger of an “I win” card.
Grinding all the value out of a paladin only to have them reload with cards that wipe your board and melt your face without any recourse or defense because they also silence things is not my idea of fun and interactive game play.
I feel like you need cards that can win you the game to make Kaz worth playing. That said, maybe removing the “Twinspell” on it still makes the treasure powerful enough.