After a player plays a card this game, shuffle a copy into their deck.
Approaching Nightmare
Both players start with Yogg-Saron, Hope’s End in their hand.
Opportunity Knocks
The first card drawn on a player’s turn is one they can afford to play.
Shifting Fate
Both players start with Gear Shift in their hand.
Light in the Dark
Both players’ Hero Powers cost (1) less.
Gift of Gluttony
Both players start with two more drawn cards.
Shifting Futures
Both players start with 2 copies of Shifter Zerus in their hand.
Control the Makers
Both heroes have +1 Attack on their turns.
Severed Souls
Both heroes start with +5 Health.
Surging Inspiration
Both heroes start with upgraded Hero Powers.
Driven to Greed
Whenever a player ends their turn with unspent Mana, they get a Coin.
Driven to Excess
Whenever a player ends their turn with unspent Mana, they draw a card.
Uncontrollable Growth
Both players start with an extra Mana Crystal.
Seeing Double
Both players start with 2 cards copied from the other players’ hand.
Unimaginable Horrors
Both players Discover a new basic Hero Power on their first turn.
Fortifications
At the end of each player’s turns, give a random one of their minions +1 Health.
Fast Track
Reduce the Cost of all cards in both players’ starting hands by (1).
Your Eyes Betray You
Both players’ cards are Golden.
Army of the Corrupted
The first minion played on each player’s turns costs (1) less.
Spread of Corruption
The first spell played on each player’s turns costs (1) less.
For one week following the launch of Patch 27.4, Anomalies will appear in 100% of Standard, Wild, Twist, Casual, Arena, and Practice Mode games. After that one-week period, they will appear in 25% of games until Patch 28.0.
Well…this is really going to make some classes really, really broken.
Was hoping these would be quirky, small effects. Nope. These are insane, depending on the matchup.
Control Priest with Twist Reality, I’ll just concede. Actually, I’ll probably be conceding a ton of games just to escape the RNG if it isn’t in my favor.
To be honest, I don’t think there’s any problem with this being a week-long event and then just being tied to a pretty bad card. It’s the month and a half or so-long 25% chance part which I found ludicrous about this whole thing.
This anomaly thing literally makes me afraid to play ranked. They are alienating so much of their player base with this crap because we don’t want to lose to some random bs anomaly. Especially with people in high legend this sentiment holds even more true. I would rather just have the 25% for one week then get rid of it.
So we are becoming BG’s now. Any part that was still considered ‘competitive’ regarding Standard is gone by tomorrow.
Very disappointing and i don’t think my annoyance is unjust because 1 week with them would be enough. Forcing us to play Standard for a month at least with them is ridiculous. I’m very skeptical about playing Standard starting tomorrow.
Standard should have hard-set rules. It should not host events. for that you make a new mode. what if people want to play standard and not be forced to play rng deluxe? Throw out the little balance they kept for 2 weeks, naa that’s bad.
did they force this on standard cuz noone plays tavern?