Let's play wild!

Hey guys.

I see all your topics about problematic things in standard, problems that seem to be easy to overcome in wild. I want to share something with you.

If you’re annoyed with all these bombs and board clears Warrior has, if you have enough of those mage spells or something else, maybe wild is a solution for you.

This is a card game. You have to focus on your win condition and accept the fact there are many matchups your decks is almost unable to counter. You can build a deck that counters the deck you hate, but then you have lower chance of winning against something else, right?

If you’re free-to-play player, you’re forced to play 2-3 classes that are your main choices. You have to believe that there are good cards in upcoming expansions for them, otherwise you have to spend money or disenchant your cards to build a new deck with new class.

So, listen to my story, dear player. It may encourage you to play wild, inspire you to change your thinking about Hearthstone.

I started playing decks with Chillwind Yetis about 2 years ago. I didn’t even know what is the dust and that I can create cards with it. I was building weak homemade decks and I was always like 19-20 rank. I didn’t even know about netdecking and I hated overload shaman.

Someday, my Medivh’s Vallet and other cards disappeared. It was a shock to me XD Then I learned about the game on Internet, disenchanted all wild cards and still tried to craft my own choices, still struggling with meta-netdecks.

At some point I decided to stop playing Hearthstone. But I still liked the game! I decided to spend some money for wild adventures. I got some cards like Brann or Finley, finished that all and then I realized I’m able to play some cool wild decks. Not those with good winratios, not the tier 1-3 netdecks, but my own strategies and stuff.

Until now, I de-enchanted all those legendaries few times, decreased my card pool to 1/4 or less, made a lot of bad decisions and wasted huge amount of money, like 3 big preorders, a lot of single packages, money for Arena Mode (with 1:3 results), etc. This is a HUUUUGEEEE amount of money in Poland.

But now I see, that just those wild adventures was enough to make me able to compete in wild. And you can too.

Why? Because there’s a huge difference between wild and standard. If you establish some decks, you can easily play T1 decks always, no matter what happens and what expansion comes next, you can still get legend rank easily.

Also, the power level or wild is so huge, that you don’t have to worry about anything that annoys you in Standard. You can develop your own win conditions and beat them all.

I chose Mage, Warlock and Paladin as main classes. I started playing wild like a year or 1.5 ago, I chose to go Reno/Kazakus and control/OTK, as I hate aggro personally.

For about almost a year, I didn’t spend money (except one situation not that long ago, like ~30eur for 50 packs). I build my OWN decks, with my OWN cards I like and I don’t care about what the meta stats say. I am easily getting R15 each month, I don’t play much, but when I do, R10 is still not a problem. I am sure if I wanted to, I could get R5 easily too.

So, summarizing.

  • I don’t have to pay for the game no more.
  • I easily can get R10 or better with HOMEMADE decks, isn’t that great? All the fun I can get here, wirhout caring about meta decks and “what I should craft or what I shouldn’t”
  • I unlocked great wild single player modes, in which I don’t have to rely on buckets or RNG, I can build own deck from my collection and have a lot of fun
  • I don’t have to care about rotations or HOFing some cards. I’m untouchable!

A lot of benefits. You can use your creativity here and do what you want.

Just consider that. Spending some money for wild adventures can hurts, but it’s one-time payment and then you’re free to play a lot of combinations of decks and you will never lose cards you currently use. Good luck!

6 Likes

The opening poster is an elaborate troll.

The only thing that awaits you in Wild is frustration if you have any ounce of ambition. Wild is known as dumpster mode for a reason, things get dumped there and there’s a lot of things from the past that I’m glad are gone from the standard format.

Personally I’m glad that jade mechanics and most of the hero cards have been consigned to the dust bin of history that is wild.

3 Likes

Don’t play ladder, play arena and give me free wins.
Thanks

4 Likes

You are the troll, dont need to dust wild cards to also play standard decks. If you dusted tour wild collection youre the stupid cow that Blizz is milking anyway with standard rotation. Ive built my wild collection since Ungoro and the OP is right, you wanna compete in Wild just buy Adventures theyre more bang for your buck than preorders and most of the legendaries arent trash you wont ever use.

7 Likes

Wild may be fun for change.

I play it sometimes, I play HS since beta. Always collected cards of every expansion/adventures and never dusted them… So yea, I can build pretty much anything I want in Wild.

The reason why I play Standard is because I find Wild having way more nonsense than Standard has. And I always get reminded whenever I play Wild.

Blizzard doesn’t milk me at all…

All of the dust I attain from dusting wild cards goes towards crafting standard cards and I have done it like that since the wild / standard split without paying a penny.

There’s no reason to play wild. It’s full of cards that I’m glad are gone from the game.

sure, you’ll face odd rogue/pal and mech hunter instead, what difference does it make?

there’s one, if you want a different meta from standard but that’s it

… or if you want to access all your cards.
Playing Wild Format-games with friends is great.
But casual in Wild is worse than most of the ladder.

1 Like

Yep, OP is on the money about a number of things.

The higher power level of Wild combined with a larger card count means a number of Standard decks don’t make it. I know a lot of people who have issue with Dr. Boom running over people, but … Dr. Boom isn’t strong enough to dominate Wild, and does not have a top deck (though the occasional Odd Warrior can run him).

The tradeoff of course is that you have to deal with certain Wild decks with high power levels, and right now that’s Miracle Mage - Conjurer’s Mage doesn’t really show up in Wild because it hits too late, but instead you have to face Time Warp and Flamewakers.

That being said, the larger card pool tends to offer solutions. Don’t like OTK decks, there are a number of aggressive options you can pick from - at least one for every class, even Priest. We also have old techs like Loatheb, Kezan Mystic, Golakka Crawler, and more, should one particular deck start to dominate.

Yeah, there’s problems. Sometimes some big sucker like Death Star Druid slips through the cracks, and aggro is mega popular because Big Priest and to a lesser extent Cyclone Mage give other control decks a hard time, but they are ultimately resistable, if obnoxious.

Besides, we almost never get a situation where a class is unplayable. Standard Warlock right now is limited to one okay Zoo deck, and Standard Secret Paladin is basically the only Paladin deck right now. Warlocks in Wild have at least four decks, and Paladin has endless variants, including a much stronger and more complete Secret deck.

4 Likes

I get your point but I myself prefer to keep the cards I got or crafted instead of dusting with 1/4 or 1/5 the dust value, which feels like an insane scam, in any other circumstances you would never accept to get a quarter for your dollar.

The only class that barely sees play in wild is warrior, I guess warrior mains are all riding the standard decks where they have it easy.

Care to explain how its worse ? Deck diversity is insane in casual wild, my personnal experience anyway, and I myself play a lot of memes out there, and Im not alone.

And if you decided to talk with knowledge they’ve been more or less removed from Wild as well, lol.

You’ll see a Jade Druid once in a great while, but not enough to cause pain.

Gul’Dan, Anduin, and Malfurion see play here and there but again spotty at best.

Really only major component that sees play is Genn/Baku overall of mechanics people hated from the past.

Edit: I don’t count Resurrect Priest as the version in Wild is way different than what people hated in Standard.

1 Like

I only face Cyclone Mages.

My personal experience is marked by incompetent players using meta decks.
Winning isn’t even fun.

In ranked, I at least see my stars count go up.

Well.

To be fair cyclone mage is fun and skill intensive too. It gives the sensation that you can beat any matchup if you’re good enough.

Also people are sick about the way that warrior shapes the metagame and when did stop to wait for blizzard to do something about it.

It not matters if it is popular or not. It is just a class that obliterates diversity at the state it is.

So when a deck with real learning curve and power to beat it consistently appears in a scenario like this it turns into people’s champion.

People here needs to understand that warrior only not see more play for 2 reasons:

  1. It is boring to most in the community to a point that people would refuse to play against if this was a IRL card game.

  2. The games are slow and would need a ton of time to climb as CW or bomb warrior.

But it is in fact the most powerful and autopilot version of control warrior to ever see play.

Sorry.
I was talking about Wild.

Quest Cyclone Mage is not as skill intensive as the Standard Cyclone Mage.
I played it alot to see for myself.
It is… not fun.
It never is.
To me, obviously.
But also quite a few streamers feel their joy vanish when playing against this deck.

1 Like

Well.

Wild has it’s own set of problems and some that you can’t even solve because they are the nature of the format.

When you play wild you need to understand that you’re playing a mode with “monster decks”.

It isn’t that they not take skill to play. Just that the enter point will be always lower and the best you can do will always feel like your opponent never had any chance.

Rotation has a decent set of reasons to exist.

I am aware of that.
I usually reach rank 1 or 2 in Wild, every month.
Or at least 5.

I was just trying to explain my view, based on my experience.

Believe me.
I prefer Big Priest to that deck.

Standard Players: “I don’t play Wild because I hate Jade Druid!”

Wild Players: “Jade Druid? Is that a deck?”

It’s amusing how Standard players think they everything that is going on in Wild. Like its just all Baku and Jades when it couldn’t be further from the truth.

I’ve been playing Wild Casual all day today and I haven’t even seen a Jade Druid in Casual. Yeah, they’re such a problem.

Get off my brainwave! I was thinking the exact same thing today.

3 Likes

This is why we know you got the info second handed. People will unlikely accept your opinion coz of that.

We will happy when we see jade, a sight in sore eye in the sea or mage, priest and baku/genn. that old plague card aren’t plaguing enough we are getting missed them. And Ultimate Infestation kinda bit more ultimately de-festation. you need same power as UI in turn 4 to 7.

This argument was like the old “Wah,wah!!! Mysterious Challenger gonna rule the wild FOEVAAAAH!!1!!1”