I hadn’t played Hearthstone in such a while. I decided to come back into the game and the grind went super well. It’s my second time getting legendary, my first one was a not-so-worthy-one as I was playing Demon Hunter when it was released.
I didn’t track all of my game as I played some of my iPad in bed, but overall it’s something like :
Elemental Mage
115 games
71 wins
44 losses
37-18 when going first
34-26 when going second
Major upside of Elemental is how it completly smash big druid in the meta right now. I’m at an outstanding 15 wins for 3 losses against Druid.
Rainbow Shaman
27 games
17 wins
10 losses
10-7 when going first
7-3 when going second
I have to admit, I had no clue how to effectively pilot this deck so I gave up.
The final grind was played as :
Rainbow Shaman, victory vs Warlock
Rainbow Shaman, victory vs Mage
Rainbow Shaman, victory vs DK
Rainbow Shaman, victory vs Paladin
Rainbow Shaman, lost vs DK
Elemental Mage, victory vs Hunter
Elemental Mage, victory vs Druid
Elemental Mage, victory vs Druid
Elemental Mage, victory vs Paladin
Very happy that I was able to complete the last wins as Elemental Mage as I played it for most of the grind. Ranked at 3718 in Legendary. A bit low, if I compare to my previous DH runs where I was into the top 1000.
I started on september 3rd and managed to get legendary on september 10! Took me a week of playing roughly 20 games per day. Not too long to understand the meta as most of the deck are running the same card.
Those are unimportant sidenotes. The only big advantage of that netdeck is that it’s obscenely easy to play; that makes it extremely performant for beginners or people who don’t want to think too hard; I haven’t even played it and within seeing 2-3 games I can predict almost exactly how they play and what they will play.
That’s obviously its biggest handicap at the same time; it has an extremely low skill cap so the performance you get is the performance you will get forever; notice it has an abysmally low win rate on top legend and nobody plays it there because they thrive almost exclusively on very high skill cap decks.
I literally have a better win rate navigating Rainbow Shaman while I have no clue what I’m doing. It’s not like any “popular” deck right now is very difficult to pilot. Handbuff Paladin is just as easy as both. That being said, I agree the deck is very easy to pilot.
I just don’t think there are a lot of very difficult deck to pilot right now in standard. At least, from what I have seen.
Average player really doesn’t care about top legend. It’s not something I will ever fight for.
No. You just have a low MMR and those rainbows you play against are mediocre. Most of those combo decks like Rainbow Shaman have big subtleties; even your deck has subtleties especially because it depends on you predicting the opponent; but some other decks have way too many options that are “good” in the same round for multiple rounds in the same game and that’s why they have a high skill cap (some players can turn the “good” choices to one “best”).
Maybe, problem is … the more I climb in Legendary, the higher my win rate with Rainbow Shaman is right now.
I’m at 65 % right now and slowly, but slowly reaching the top 2500. I am not good by any means, but, honestly, I was spending more time thinking about my turns as Elemental Mage than Rainbow Shaman
Just cracked the top 1000 Legend and Rainbow Shaman is just getting easier. Had a massive win streak from 2250 to 950. I’m guessing I will hit a wall at some point. I would love to reach top 500 and call it a day.
That being said, you were right about Elemental Mage not working the higher I was going up in rank/mmr. If I don’t draw perfectly, it’s pretty much a lost cause
And this is why I make the point that most players can effectively pilot most any meta deck. I have also done well with meta decks I have tried. They play themselves being so OP or the skill ceiling isn’t that high for anything in this game. I hold the opinion both are true.
I haven’t been striving to make legend ever. I contend most people will make it piloting meta decks, time is affected by luck more than anything. You get good match ups, you put in more time at the beginning of a month, etc. Lots of variables that are uncontrollable matter more.
No they don’t. The most important factor that matters the most is if you want to lose: if you want to lose you will lose by ~100%: you can even concede to do it; it might sound like a wild example but it’s very relevant daily on psychology; if people are tilted they lose way more easily.
RNG is high but it’s mainly apparent in small numbers; e.g. if you play very little or if you only think of 1 game; if you play a few dozens games then RNG is diminished in importance (of the total results).
Yea, I believe some decks are a lot easier to pilot.
Rewatching my first 20 games as Elemental Mage, there are a few things I would do differently, but overall, the win condition is very easy to spot.
Rewatching my first 20 games as Rainbow Shaman, half my turns were wrong or my ordering wasn’t on point. Heck, even right now at top 750 Legend, I’m still getting annoyed at myself when I rewatch my turns
And even if, yes, it took me 13 days to go from rank 10 bronze to top 750 after a very long hiatus (DH launch during covid) - which would let you think anyone could do it. I believe I spent a lot more time than the average player, which might explain why I climbed at a relatively fast pace.
I played roughly 350 games which is around 26 games per day and I spent a lot of time analysing my replays and making sure I was able to adapt to certain stuff in specific match up. Firestone offers so much oportunity of improvement.
Hearthstone is a lot deeper than it looks. Even the « easy » plays offer an incredible amount of possibility. The more I play, the more I rope
Oh boy you dropped immediately in the complexity of rainbow shaman; not that it’s obscene hard to play “well”; it’s obscenely hard to play “best” because 80% of the rounds are “which one of those 3 cards do I play when none of the 3 is terrible”?
At least it’s not some kind of high APM rogue; one had abysmally low win rate on practically all ranks in the game; the Champion of the game had easily a high win rate.
Sometimes it depends on how much time a deck takes per game; e.g. I play better on relatively fast decks; if they take more than 7 minutes I fall asleep.