Yes it was a video game compared to what I meant. Losing a war for the US means they lost a few of their quasi-slaves while 99% of the population was cozy being rich in the 1960s.
The countries who don’t cheer for war had their relatives murdered (often in recent decades).
5 mana 6 damage for Odd DH seems like a bad deal. I think you would want him put to 3 mana (which I’d also be okay with) rather than keep him at 5 where he’s just sad.
If you have heard of the card “Sonya Waterdancer”(not the original Sonya) then you would know that there is a zero chance Leeroy gets moved to 3 mana, they nerfed worse cards from 3 to 4(lamplighter).
Also if I have him for 3 mana so does my opponent so no I don’t want him at 3 I want him at 5
I think maybe you are sad, Leeroy doesn’t care he has chicken
I have no idea what a Sonya Waterdancer is or why it couldn’t just use Wolfrider or whatever for the same thing. You are the one who says oh no I use it for Odd deck that’s why I said okay then make it 3 mana, that’s fine with me too. Mostly I just miss Leeroy being relevant to the game, I would happily reinstall and play again if they made him the mana cost he should be. Leeroy is most definitely sad…he’s all out of chicken. Let’s fix that
I think it may have been, in standard, at the time. Too strong and widely available. You can’t force more powerful class card if there’s a generally powerful neutral who does the same or almost the same thing
It was nerfed long before there was even a standard wild split. A 2 mana 1/2 was simply too strong. 2 mana to draw one card was simply too powerful. I guess. Or something…