Anyone have a good non aggro counter for this deck? Im running 2 Dirty Rats and that is not helping me with my Blood DK deck.
U doing the pyromancer poisonous deck? If so then i will not help such player with advice
good that means our warrior decks will have a lot of decks to prey on
because i never seen a zarimi deck with weapon removal
The MINUTE it comes down the Zarimi priests concede. They know they cannot win.
I’m running a control BBU Dk Leech deck that runs 2 dirty rat and 2 vipers. It’s diabolical and wrecks these combo decks.
It also has the puppeteer hand buff package which is nasty when it hits and buffs.
It is because Blizzard devs DO NOT PLAY THEIR OWN GAME and are artists not programers.
And you lose against all other decks though
Nope, it’s very much good against aggro much like how BBB currently is.
In fact, I’m wondering if I should call it the Anti-almost everything deck. They only deck I struggle to beat is Imbue Mage. For some weird reason, that deck is like some weird aggro and combo deck rolled into one and I can’t ever hit Aessina or whatever it’s called and I die by that.
However, I’ve been destroying Hunters (both Imbue and Egg), Cycle Rogue, pirate rogue, Zarimi Priest, Pain DH, all other DK decks, Imbue Druid (which BBB DK gets wrecked by), Location Warlock, Dragon Warrior and Imbue Paladin.
I wasn’t able to win the Amalgam Warlock matchup as that one is tailored to win against anything that is late late game.
I’m pleasantly shocked at this deck. People have been sleeping on Puppeteer and the ability to run essentially 4 dirty rats.
Everyone struggles against a good player that knows how to drive that deck.
I know it farms DK. I just cannot stop the Protoss Imbue version. It’s pretty much a guarantee loss. If by some miracle you survive double colossus, you still have to survive double, triple, sometimes quadruple Aessina.
That’s weird How Mage can still hang around but i guess it’s how this meta goes. Decks come in then go and find their way back on a daily basis.
I’m curious why Imbue Protoss Mage isn’t beating everything else. DK is anti-aggro and anti-combo yet Mage just rips it apart.
The charge Zealots are so stupid and you literally cannot keep ANYTHING on the board. I don’t know how mage is consistently clearing every single board every single time. Like how are they not killing every other deck. Even if you get remotely close to winning, they just drop Colossus and that’s game over. You can’t rebuild board, you can’t heal and armor up, you literally cannot do anything after the first Colossus drops because the 2nd one is coming for certain death and/or Aessina is coming.
Maybe I’m facing some new list or something, I dunno.
That’s way too dramatic. It’s natural for people to gravitate to decks that win. Blame the Devs instead of the weather.
I’m a famous complainer in hearth and all games i play like league but in my history i never rlly liked blaming the devs, its the players who abuse the tactics as it says miles more about the abuser than the one who set the abusing atmosphere (in this case the poor devs couldve never forseen this)
I would never expect the Players to not play decks that win. People like to win.
That’s true in all games and video games and other games.
try Imbue Druid. I was able to win a couple of games although I lost a bunch to it. If it has the pieces you’re dead turn 7 / 9 no matter what you do.