Kingsbane bug again / doomerang

There is still a problem with Kingsbane. After using the doomerang card, the durability of the weapon keeps its old value without gaining its initial value.

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True
Doomerang not working as intended

I came here to report that too. It s true.

Yeah, as I’ve said elsewhere, this bug is general to all “put it back in your deck with enchantments” effects. The “Eternal Army” anomaly effect in Tombs of Terror, for example, puts minions back into your deck with negative health that die immediately on summon.

Any blue response to any of these posts yet?

Is there any fix for this issue cause I hate losing kingsbane

this is still happening.
boomerang is glitching and returns kingsbane with its current ingame health