Khadgar and ball of wisdom is a weak card

In case you were wondering,

I just had the opportunity to test the card in arena.

The way it works seems random. First turn, there is an untargetable minion with windfury. the card doesn’t blizzard . Instead, it polymorph a 2/2 minion!

second turn, there is a full board of minion, with an untargetable, windfury, stealth, 8/5 minion.

You’d expect either blizzard or flamestrike, right?

Ehhh, nop. Just cast ice armor , and I lose next turn.

the card doesn’t cast the best spell at all. Instead, it cast a random spell between the one that COULD maybe be usefull. Anyways, its bad, and no, its not a Zephyris on steroid.

So yeah, my advice: don’t waste your dust on it.

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Pretty much what people thought in the discussion thread after the initial shock and hype factor died down and people actually read the card again.

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That’s the problem.
They have not coded it to be considered useful as claimed.
It’s basically completely random.

Sure that makes the card more fair but don’t claim it’s useful when it isn’t.

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Thanks for saving us some dust, bro

I’m disappointed.

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Now thats the dissapointing part, on a wide board the card should give priority to an AOE.

Yeah, exactly, the text is misleading. The card doesn’t think, its just a weapon that cast a random casino spell in the pool available. Most of the time, it’ll be underwhelming. So you can’t really plan your turn based on that.

Its like the Reno hero card that costed 10 a while ago. Except its on a weapon. And the pool of card is only legacy vanilla spell. it’s really weak.

Your welcome. I understand the disappointment, the card looked really cool on paper, but its turn out just as a random vanilla spell slot machine.

The card doesn’t seem to take the board into account at all tbh. Sometime, it’ll just cast mirror image or ice barrier when any removal could have been better.

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A junk card for mage. Amazing Reno all over again.
Some things never change.
And some players here say I’m wrong about Team 5’s treatment of mage. I’m not.
It has gone on since AR.

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This card just released/will be released.

It can still be improved with patches. I’m looking forward to it.

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even if this legendary is bad, amazing reno is not lmao are you kidding me

that card was influential in a number of archetypes while it was around

that card has killed its player more times than it has won. Are YOU kidding me?

no, if you are talking about all of the “sick youtube clips” where it pyroblasts the streamer’s face, that’s a very low chance.

Someone did the math (I’ll see if I can find the source) but about 70% of the time the random spell reno casts has a positive or neutral outcome for the player. Not to mention, at the time, a 10 mana Plague of Death + Iron Hide was not only playable, but basically mandatory for slow decks.

So not only are you plain up exaggerating the truth, you also don’t seem to understand the history of Mage as a class. Typical of the mage troll. :\

I don’t believe a word you say.
I would love to see your alleged math. Ignoring you now.

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i thought you did this weeks ago??? lmao

Like I said I’ll try to find my source. That was years ago though so it’s possible things have changed though I significantly doubt it (since then we’ve gotten a lot of spells that specifically target enemies/enemy minions, increasing the amount of neutral/positive outcomes)

It won’t be. I’ll bet money now.

how much? seriously, im interested in proving you wrong.

I think most people realised pretty quickly that this card would mostly stink.

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The entire story of mage since a nameless designer came to team 5.

I quite liked skeleton mage. Casino mage is fun for a few games in standard but gets boring quick.

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You might like elemental mage. It loses basically nothing, gets a bunch from new core and whizbangs.

I wasn’t a fan of skele mage cause it was like a weak pally deck to me.
I did like Conjurers calling, cyclone mage etc.
Decks that kept up board pressure, and had reliable draw from your pool with no rng.