Justice for King Krush!

I can understand when cards from a new set are better than the classic set (now the core) cards. But now, in the core set itself! there is a King Krush 2.0 that isn’t even a legendary. You kow who i am talking about ILLIDARI INQUISITOR!

Illidari Inquisitor: 8/8 that cost 8 mana

Same stats than our good pal King Krush, but the illidari costs one less mana. And for one less mana he can do exactly the same than King Krush and even more.

If you dont know his text, here is it: Rush. After your hero attacks an enemy, this attacks it too.

Basically he can attack 2 times the same turn that he is played, and one of those attacks can hit face. Yeah, we would need to have a weapon equip to do that on turn 8 (which isnt that hard), but in turn 9 (the same turn that King Krush is played) we will be able to do it with the DH hero power.

To recap. For nine mana, King Krush (an 8/8 body) can attack either one minion or the enemy hero. While, for nine mana, Illidari Inquisitor (also an 8/8 body) can attack a minion (that has 7 or less attack points) and then attack either another minion or the enemy hero (plus one damage point dealt by the DH hero power)

I dont want King Krush to be OP. But Cenarius got a little bit of love and is going to be buffed. Where is King Krush’s love? Give him a little battle cry, or make him cost one less, or at least give his stats +1/+1. It doesnt have to be better than the DH card, but he just need affection.

:t_rex: :disappointed_relieved: :broken_heart:

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You clearly forgot that the DH flavor is having better cards than everyone else.

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I think the thought process behind it is because of the beast tag. It looks like they’re adding some support for a higher level of beast deck with the ability to tutor, shuffle, and duplicate.

The DH minion is a Demon, which at the moment has some of the strongest synergy and options in the game. Cloning, hand buffs, mana discounts, it’s got it all.

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Yeah I think having RUSH is overkill, relative to existing cards.

But then you can argue that for 8 mana, a minion needs to have AT LEAST that much impact to be playable. You can see that DH has all kinds of sweet cards in the high mana range but are all unplayable relative to the low curve.

I think the devs are starting to finally grasp the concept that mana cost and power level cannot be a linear relation - i.e. +1 mana = +1/+1 stats from 1 mana all the way to 10… It’s more of an exponential relationship as increased mana cost also means that it comes down later and has to impact an existing board, and also that it limits how many things you can play in a turn, and thus how much tempo you lose when a spell gets countered or a minion removed.

What they aren’t doing is buffing old trash to an actually significant (playable) level. I get it from a business point of view - why buff old stuff when we can just print better NEW cards…

The best demon synergies lie with warlock. DH post rotation gets a much smaller set of demon synergies.

Soul Split is left out of core.

Felosophy, shared with warlock, is good if you have a good - usually big - demon to clone, but big DH has rarely been a strong deck type, as cloning big demons is more of a slow value oriented playstyle, which DH is not known for. The one use DH has out of felosophy is in lifesteal OTK, and that deck is unlikely to squeeze in inquisitor, or use felosophy on it.

Raging Felscreamer is the one decent DH specific demon synergy, and this is also the one card that could work very well with the inquisitor. Thing is, just like big demon DH, this “jank out a demon early” DH deck hasn’t taken off much. It’s draw dependent, while the window of opportunity is very small (best to curve screamer on 4, then drop the big demon on 5… which you cannot do with inquisitor without coin). The problem with felscreamer is not felscreamer itself, but the lack of good demons to pair it with. Pirestess of Fury is basically it as it can come out on 5, and she hasn’t seen much competitive play since her nerf, with or without all the demon synergies available atm.

Fel Summoner can potentially work with inquisitor too, but the fact inquisitor has rush may make it not so ideal. If summoner is killed on the enemy’s turn, then you just wasted the rush. A 7+ combo with broom/rush augmerchant would mean you get jank out two rush minions with 8 attack, but how often do you want to get into a situation where you need to rush out two attacks that hit for 8, and are willing to use up 3 cards for it?

Of course, if the meta shifts drastically demon DH may become a thing, but you could also argue hunters could get something of their own. We just don’t know at this point.

It can’t be. KK is literally on the same set as a 9 mana 8/8 charge. Either they “grasped” it or they are just supercharging DH cards, again, because yes; which is a far more probable hypothesis.

I’m just saying it’s kind of silly to think about what might be coming while ignoring what’s already in the game.
And Felscreamer has proven to be a card that works when it needs to.

I concur. You put Felscreamer in your deck that at worst is a 2 mana discount on any demon you may have decided to slot in with the new set, and you put two inquisitors as a top end threat for a midrange deck, seeing as it’s clearly good enough on it’s own.

It can still not see play, but it’s rather for the time tested reason of “Why play slow good card when fast gooder cards are better?” than the card itself being bad. It’s just how DH rolls

You can even play him turn five for the extra hit to the face!

Card definitely would’ve been more fair as something like “Rush. After your hero attacks the enemy hero, this gains Charge”. And even then it’d STILL be better than King Krush!

Two of those on board can attack 4 times for 32 damage, if the first 16 damage on turn 8-9 did not kill your opponent yet.

I do think people are ignoring what hunter has already in the game more than they ignore DH though

Hunter use their beast synergies than DH use demon synergies, even if it’s just hunters using scavenger’s to tutor that phase stalker or wolpretinger

And Krush makes more appearance than most big demons in the DH kit if only because Brann can summon him on 8.

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We haven’t seen the card in play, sure it looks powerfull as hell but even with rush some minions without windfury cuold not attack twice on a turn. It wierd beacus of the rush it doesn’t have summoning sickness what i’m saying is we’ll need to see it in play.

True. They’ve been inconsistent over the years.

Yeah, DH more then anything always seems to have a case of good cards (Ancient Core Hound, that 9/5 rush which summons a 5/9 taunt as a DR) and then “GOOD” cards (Twin Slice, Skull, Relentless Pursuit)

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While we’re at it could we get Selene at 6 to not be trash, or 5 to be good?

Where is this card? I can’t find it

They are trying to dissuade DH players from aggro by putting an enticing 8 mana card in the set. This card is a game finisher at turn 7 or 8. They needed something to replace Inner Demon (+8 attack), so this is what they came up with.

Its the most powerful card in the DH set and will be its downfall.