I really love the concept of this twist format.
There are some heroes that I don’t like the design of, or more exactly I don’t like the huge gaps in design.
Some heroes are designed for grindy games while others are designed to be explosive.
It would be a normal thing in constructed where you’re the one responsible for the cards you put in your deck, but in twist you are bound to the preconstructed decks. Add to that the lack of consistency due to most of them being highlander, the weakest decks struggle even more by design of the format.
It’s even more absurd when grindy heroes like C’Thun have very few cards in their deck compared to other grindy heroes, you can’t even try to fatigue or out value your opponent
But if it was just that, it would be fine
But I can’t hate enough the design of Marin
Playing against marin just feels like rolling a dice that has 5 ones and a 3. If you don’t play a deck that can threaten to kill them by turn 4, odds that you win just vanish as soon as you see its portrait
If you let them reach turn 4, the game just becomes a wave rush. Each turn they will dump a board with stupid stats for the turn, and they will kill your minions and burst face damage
Want to outvalue them ? Good luck because their base deck has 45 cards, 55 if you count Sky Mother Aviana
Still want to wait for them to be out of fuel ? Too bad their deck has Ignite for infinite and increasing burst
I don’t have a problem with decks that can have a few explosive turns, but Marin is absurd. You can board clear them 5 turns in a row, they will still dump a lethal threatening board next turn, because they can’t run out of fuel.
More frustating than that, it really feels like there’s no skill involved
Thorim has to manage overload and board presence
Leeroy has to manage their card draw while the opponent has discounted cards
Marin just plays whatever they topdeck. It’s not rare to see a game end by turn 8 while they have not played their 3 left cards of the whole game
All of that while their turn take ages and you’re just here waiting. 2 Minutes of them playing cards, your turn takes 15 seconds, and you wait 2 minutes again watching them dump their whole deck without thinking
My last game against a Marin lasted 12 turns
I had priest.
I was lucky enough to get all my board clears, which is highly unlikely
It was far from enough to deal with their 8 waves of board, which is what they can basically do every game
Aggregating the cards they played, each mana they started their turns with resulted in 5.25 of stats on the board in average (including damage from hand to face and minions, not including damage from attacking with their minions, not including bonus effects and card generation)
Over 12 turns !
And it’s like that every time if I can’t kill them by turn 4
This hero alone is able to make me hate the mode and it really saddens me