Is the Mulligan and the draws of cards rigged by the server?

How many times do you remember having an extremely high cost Mulligan by ‘bad luck’ and then for the next 3 draws having again extremely high cost cards?

I personally don’t remember than many times having like six 7-cost cards in a row; this is not necessarily a complaint; the “rigging” might be HELPING the player.

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No, it’s not rigged.


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OK I think I owned myself, because I looked into the mathematics of probability for this (in practice) and it appears it’s indeed quite improbable when you start going above pulling 4 cards from the “high half” part of a deck.

In practice and long story short assuming a 30-card deck of (assuming) half of the cards (15) are “high cost” and half of them (the other 15) being “low cost”:

the probability of pulling 6 cards in a row from one half is =(1) * (14/29) * (13/28) * (12/27) * (11/26) * (10/25) = ~2%

which is already quite low but also:

pulling 7 drops below ~1%

and while pulling 2 from the same half is very high (~48%) it quickly diminishes to 22% for 3 and only 10% for 4 cards being from the same half of the deck (“high cost” or “low cost” half).


Then again, have I seen 2 out of 100 of my games pulling 6 high cost cards? Not sure if I have to be honest.

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Firstly your formula is completely wrong. Secondly 2% is not outside the realm of reason. It happens 2% of the time. Maybe learn how stats work before trying to sound smart.

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You stink that you’re the common forum know-it-all bully. Teach us what is wrong with it. We will be here all day.

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It’s rigged, and here’s why.
Any bussiness has a mandatory goal … to profit. In order for Blizzard to increase the profit, players must purchase stuff from the shop. The main purchase is packs.
To keep the pack sales up, the game needs players to have multiple decks ( to counter top decks ).
The decks win rate can’t be left randomly so Blizzard needs to create a controlled environment. The win rates are adjusted according to their data.
And now comes the actual trick. It doesn’t matter what you play, or how you build your deck, or whatever else you might think of. The arbiter in this case is the class.
Let me explain how it works.
If a class win rate goes too much infront, and you are playing that class, the AI controlled algorythm makes your draws / game play bad, and it also matches you with counter decks.
The algorythm basically keeps the class win rates adjusted so that variety is met ( variety actually has players trying different decks, hence purchase packs ).

In conclusion, the specifics of the decks don’t really matter, it’s the timing and the class choice (your mulligan / card draw / discovers are controlled by the adjusting algorythm, the same like on poker sites ).So, yeah, its rigged, but it can be playable if you don’t care that much about winning.

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Probably not this. :point_up_2:t3:

Rigging is not necessary for the game to maximise profit, therefore it is unlikely to be happening here. This would also only be a reasonable conclusion if classes had close win rates on average across the board, which is never ever the case. Just look at the actual game data. Paladin’s win rate had been so high for so long that they had to nerf the class multiple times and it’s still good outside of high level play. Why didn’t this algorithm just bewitch the class with bad hands and RNG to smooth the win rates out? Because you made it up.

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So they control every aspect of the game.

Not sure how any win rate could ever go “Too much in front” if they are controlling everything. Why would being matched against a counter deck matter? If they control everything it wouldn’t be needed. If they control everything, who’s to say what a counter deck even is?

Guess that’s why the best deck on ladder has Zero Epic and Legendary cards…Profit. They probably should have set their algorithm to make Treant Druid around tier 3.

If all win rates are controlled by controlling all draws and such, not sure why any card would ever need to be nerfed either. Free dust means less pack sales after all. They could just buff other cards to increase variety instead.

Lastly, how exactly do you know this is how it works. Many others have claimed the game is rigged but say it’s rigged differently. Why should I believe you over any of them?

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First of all, you dont have the data, nobody except Blizzard has. HSreplay / Firestone / VS only have a small part, so that argument goes up in flames. Also clearly you don’t get marketing. They have to let some class at some point get ahead, especially the bottom tier ones ( example : look at rogue, from 10th place on HSreplay to 1st place in a matter of 1-2 weeks ).
In case you didnt understand, thats the incentive to make the rogue deck.Also, the design is not for bad hands and RNG because they would lose the players that way.
Pretty clueless, but thanks for the input.

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It’s enough. What do you think the experiences of people who use those plug ins are massive outliers compared to the average player experience?

Rogue was buffed. The cards were made better. This has nothing to do with secret algorithms rigging outcomes and everything to do with publicly announced, intentional balance changes.

Your logical fallacy of the day is: AD HOMINEM! You can express more credible arguments by avoiding this in future.

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ao what do you use to back your cplaim its rigged

magic ?

you guys never been able to explain why would they need to do it

it feels like ypu believe is magical

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No, its not enough. More than 50% of the changes done by Blizzard aren’t welcomed by the community. Some of the times they dont make any sense. Some examples are the cards that suddently are banned or nerfed without anyone complaining about them.
If you dont understand english good enough to get what “sometimes they push some classes ahead to make people get the new best deck aka buy packs”, its okay, ill connect the dots for you on a blackboard like in elementary school.
As for the AdHominem, keep your pants on dude, i really don’t care. Do count how many “unsure” are in your posts :rofl:

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Is it rigged? Probably but I don’t know.

What I do know is that millions of unique accounts have complained that the game is rigged. Seems rather compelling to me that something is amiss!

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I’ve been programming for a long time.Given access i can actually write the code that does everything that i said.
Some tables, some arrays, and alot of If Then Else. It’s not rocket science.
There are 10 kinds of people in this world. Those who understand binary and those who dont.

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uh thats a non answer
are you a politician?

You asked what is backing the claim, and i told you that it can easily be done by any decent programmer. Also, their reason is to keep a stable balance in the gameplay, in order for players to buy packs.
Is there anything else you need clarifying ?

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that makes zero sense

iis something mmr and rank in matchmking do anyway

The funny thing about the shills is that to this day they still cannot point to the black and white written rules of the matchmaker. They have a single statement made by a dev many years ago that was a generalized statement only. That’s it.

They argue a rule set they don’t even know of, lol.

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About the rules of the matchmaker, i don’t know because i don’t know their entire bussiness model, just little parts of it.And it’s not in their interest to disclose their matchmaking system.
My best guess is that they wouldn’t share it even if it was possible due to company policies.
Players dont need to know, they need to play and spend :smiley:

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all the tinfoil club members have to say about this is
“Beleive me because i say so !!!”

they demand us to believe without proof
ditching common sense and critical thinking

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