Is OMY slated for a nerf?

Win rate is actually one of the best data to pick when you’re not looking to literal win condition like combo pieces for obvious reasons.

On average what oh my Yogg is doing is:

  1. Counter a spell
  2. Also transform it into an effect that is bad for your opponent.

This is exactly why it’s Winrate is so high.

Sure. It can and will backfire to the user from time to time. It’s just not likely to happen.

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Except OMY isn’t particularly high on the list for that deck. There are higher win rate cards in that deck.

It’s win rate is so high because the deck has a high win rate before one even looks at the power of individual cards.

Conviction and sword of the fallen both have more influence, for example.

According to something that you just made up, maybe, but you’re honestly talking out of your behind with zero evidence to support your position.

It’s a random spell cast on a random target.

Have you never seen one turn into twisting nether and instant concede from a paladin?

Have you never seen it become a secret for the opponent that stalls long enough for the lethal?

I would love to see a video of 50 to 100 instances of OMY triggering. Optimally, thousands of instances, but just for fun, to see. It does generally benefit the caster, but it does frequently enough benefit the one triggering it. I mean, I’ve lost because it turned into Demon Council for my opponent. :stuck_out_tongue:

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And that would be a better indication of what effect it has, but honestly there are shades of effect and it would take human review to evaluate the outcome of the secret.

It could be positive, negative, neutral and all shades in between.

or lose the game for you

thats why i make sure to emote a nice “thank you!!” whenever it saves me from losing the next turn like when iturned palm reading into arcane intellect letting me draw hysteria :slight_smile:

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You losing due to it once a blue moon not balances a card that win the game every other time.

If anything it is RNG overwhelming any possibility of both players play the game properly due to how stupid swing it is.

Incanters is getting nerfed. Ring Toss is RNG on a level that I never play in a deck, particularly since it has to be corrupted at 5 mana to play it, and yeah you get two, which is six mana’s worth. so, good if you discover it, and it’s discounted, Still really slow. Primordial Studies draws a spell damage minion, nothing to do with secrets, not sure why it’s relevant here.
And its not a false narrative when in application OMY functions as a one mana Counterspell almost all of the time.
Find someone else to argue with, Sel. We can agree to disagree. I am not lying and I will thank you not to accuse me of that again. I may very well be mistaken, but I still disagree with your assessment.
That doesn’t make me a liar, and I’m getting really tired of your always sinking to name calling and presuming to know someone else’s motivations. You should be banned for it.

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honestly it’s as if counterspell hasn’t been in the game for half a decade

you know you can like, play a different spell if you think OMY is in play, right

a majority of my games I can stock an extra spell in my hand and bait OMY with it. if your game-making spell is getting OMYed then you are either super unlock on draw, or, more likely for this crowd, mismanaging your hand and not considering secrets carefully enough.

similarly, when I play paladin, OMY is never a gotcha vs. spell decks unless someone’s just not paying attention. they can always play a different spell and mitigate its effectiveness. “checkmate” situations from OMY aren’t as common as people are making it out to be.

you’re likely to be disappointed if you’re holding your breath for an OMY nerf. they let paladin sit this long with 0 nerfs whatsoever when it’s clearly jacked, so you really think you can count on them to nerf a secret you have a problem with but is not the focus of balance discussions?

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I think OMY will likely to see nerf. The biggest problem with OMY is the fact the “trigger” and the result of that “trigger” is not really balanced at 1 mana. The “trigger” is the equivalent of Counterspell, which cost 3 mana.

You could probably try to argue that sometimes it will whiff, but the main problem with OMY is the fact paladins have access to interrupt at a measly 1 mana, and it can even be cheated out with Sword of Fallen.

Since all paladins secret always cost 1, I think if OMY does get nerfed, it will be a change of what it does, most likely the “triggering” effect such as it will only affect spells costing X mana or less, or after your opponent cast spell, then cast a random spell of the same cost (instead of countering).

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Wouldn’t it be the other way around? The secret is the visible portion everyone’s fixated on, and the actual powerhouse beneath the waves is the weapon.

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They were nerfed in the last round, but it didn’t have the effect that was desired.

Instead of slowing it down, the list was further refined and became better.

This is the issue, and the answer is to make it draw them but not play them. The mana cheat aspect of it on an already over-fast deck is the oppressive part. When you can get a gossiper out with two secrets in play on turn three, it goes south fast. There’s not enough mana to test or play around most of the secrets and the penalty is super buffs on paladin minions. Turn four or five lethal is common.

To be honest, the problem with OMY is not its power, as this is literally a weaker version of Counterspell. Its mana cost and its ability to be played from Sword of the Fallen are the concern. That being said, I never have any problem with secrets as they can always be easily played around. I can see the frustration when you are novice to this game and get caught by it all the time.

If we are looking at win rate, then why can’t anyone ask for nerfs to Incanters Flow/Spring Water without you losing your mind

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It’s exactly because people are asking for nerfs in incanter’s flow that I feel in the right for asking for oh my Yogg nerfs.

After all it’s not like they did stop and we should have consistency.

And I don’t see how those two are related, because playing OMY on turn 2 doesn’t just win you the game 70% of the time

Sure.
It also wins the game 67% of the time or turn 3 , turn 4 , turn 5.

Almost same Winrate and far less volatile.

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But that also still applies to Incanter’s Flow…

Wow, yet another post where a player has turned the thread into a mage complaint post.
When I did this I was reported as trolling.

Not really.

The Winrate reduces drastically every 2 turns.
Because it is a buff to your deck and not a disruption tool.

The longer it takes to be used the less advantage you get from it.

buffed lunars pocket galaxy?

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