This is already a big problem.
I would remove rhokdelar even if baku was the only minion, because it’s supposed to be a fast deck, so you don’t need value out of the weapon
This looks also like a bad choice: it’s 3 mana choose one minion and draw it, which is already bad on its own, but it’s even worse since you don’t have important minions in your deck.
I would probably drop baku and add the 2 mana legendary naga and the 2 mana twinspell.
The “only odd cards” limit seems pretty detrimental for this deck
This may be a better inclusion than rokdelar
But it’s a pretty bad card in general, so i don’t recommand crafting it
You need to make a choice, which one do you want more ?! All spells or minions, you can’t have both unless you accept the reality, which is that your deck will be awful and inconsistent.
Cut the minions, put double to my side! And get rid of the bad odd spells for good even spells.
This sounds a lot more consistent and better.
Also allows you to play a secret package with the card that draws 3 of them if you’d like (which is great since you get to draw so much)
It’s automatically going to be less consistent and powerful than a non-Odd Questline Hunter in Wild.
Losing out on Furious Howl, Rapid Fire, Quick Shot, Piercing Shot, Raj Naz’jan and Dragonbane hurts the deck more than going Odd gives it.
As was noted, Rhok’delar does not go into any deck playing any minions at all. Not Renathal and not Baku or any other minion (except maybe C’Thun, the Shattered).
Renathal, 1x Rummaging Kobold, 2x Ancient Krakenbane
He needs to draw 6 minions before Rhok’delar is online. And since the core question posed was:
The answer to that has to be what we’ve been saying in our replies: Don’t bother spending the dust you’d need to craft this deck. The pieces in it work against each other and the core concept is deeply flawed.
OP, you really need to go either Rhok’delar or minions regardless of how much draw you have. Trying to do both is only going to work out in friendly challenges with equally sub-optimal decks. It might work in Bronze, but I would still expect more losses than wins.
You still need to pick between having any minions or playing Rhok’delar before the deck can be thought of as anything resembling reasonable. It doesn’t matter how many “draw a minion” spells you play, especially since they dillute the Questline plan.
The core of the concept is still flawed. It might be fun to play, but it’s not going to be a good deck.