InsanityLock is back...with a vengeance!

I assume not many of you guys are meta slaves like some of the others, but in case someone is hunting for decks to give them advantage on the ladder, and in case you’ve already played Insanitylock, I’ve got good news for you - it’s back!

Top legend is full of it today and I’m losing the matchup (sludgelock vs insanity), a lot, even though before the expansion, it was a winning matchup for me.

Crucial add-on appears to be the Tidepool Pupil, as it enables one to fetch a 3rd and 4th copy of Crescendo (or any spell) fast.

Now, you have options. I’ve seen a version with Summoner Darkmarrow and Slippery Slope, and I can’t say I fully understand the advantage it has over the other version.

The other version runs the 1 mana summon 3 1/1-s, deal 3 dmg to yourself and the spell that destroys your minion to draw 3 cards. That one looks better to me, and I think it’s not even optimal yet, so chances are YOU can be the one to make it better!

Good luck!

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I cannot believe i am facing this cancer again. It’s like a bad dream that you thought you got passed but it’s come back to haunt you again. Next thing you know wheel lock will be back. :crazy_face:

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It never went away though?

I’ve been facing Insanity Warlock every day since 2 weeks before expansion went live.

Played a bit of the freeze version, it’s way better against board tempo decks (especially handbuff paladin)

It’s kinda bad against the variety of combo decks

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I doubt insanity lock went away. They new expansion toys doesn’t seem to have made any big waves.

Insanity lock might have been pushed down prior to the nerfs by the lamplighters and druids who may have bigger/faster burn before insaity can get going. I think I saw more painlocks before the nerf. Not sure about after the nerfs.

Yeah, but that’s now over a month and half ago

Meanwhile, I faced a random insanity here and there, like 1% and now suddenly BOOM!

Today it’s every 2nd match

Dunno, both beat me the same xD crescendo on-demand seems kinda broken xD

But I’m too lazy to start playing it right away + it should get slightly optimized soon

Yes, unfortunately xD That was a free win for me, and now it’s gone

Well there’s also a triple blood DK being played as well now. Seems like the deck ideas are starting to ramp up with the masters tour only a week away now. We are likely going to see a couple different new decks on ladder being tested.

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The Slippery Slope version uses Soulfreeze to draw very large amounts of cards quickly / stall a turn. Dreadhound Handler is a crazy strong 2-drop. It does well against board dumps like Painlock.

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I’m seeing tons of different decks, I’m loving it. I saw several of the triple blood DK decks, but I have no idea what they are trying to do.

After this nerf patch, I revised my own rainbow deck to include the 3 mana naga spell you mentioned. That spell has been fairly nice. My weird Amalgam Rainbow DK deck has been doing so much better now and it’s been fun playing deck doctor.

The new Corpsicle Rainbow everyone is playing is nice to see because I can usually run over that deck with ease.

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This thread feels like a sinister plan to lure me into reinstalling Hearthstone by tempting me with the sweet, sweet allure of Insanity.

Well too bad Altair, I remain resolute. I’m not reinstalling until Blizzard gives everyone (not just China) all Wild cards for free. (I encourage you all to do the same, but I don’t want to be too pushy about it.)

Very solid try though. A+ for effort.

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They are playing the Buttons package and Razzle Dazzler to exploit the speed of the meta at the time. Unfortunately i think it will fade fast as Insanity Lock just flat out destroys the deck. It’s like an arms race now of how fast can i beat my opponent from hand with a completely uninteractive deck. Druid is playing Alex now because “why not”.

I’m not sure what is more obnoxious. Warlock playing a stupid amount of Crescendo and/or Insanity before or on turn 10 or Druid playing Trogg for 16 at the same time.

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Ive been playing since the beginning. The first couple times they rotated sets i dusted wild cards to buy new cards. I dont do that anymore since i like playing wild sometimes too now that the pool of cards is so big. I regret dusting them and even have crafted some key wild cards since then

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In the end, I just couldn’t resist playing it and I went 10 - 0 with it xD

Probably not gonna keep this for a long time, but damn, how often do you just pick up a deck and go 10-0 with it

The deck’s kinda sus xD

EDIT: Naturally, I cursed myself, and now I’m 10-3. It’s easy to forget how streaky this deck is

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Did you really think that’s new information? It’s on the meta ranks of hsguru for more than a week. You have to learn to use those sites; but I know: you know everything; your rank proves it.

It’s not that we know everything. Indeed, we only know like 12% of the things.

It’s that you know less than 9% of the things. Like, you know so embarrassingly little that you think you know most of the things.

See also: Dunning Kruger effect

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I used to like triple blood DK when the class first came out, as it was heavily board-control based. They lost a lot of their power with their rotation imo and I just don’t know what kind of win-con the deck has these days. Triple blood locks them out of much of the useful stuff that DK gets. Maybe one of their players will speak up. Seems like a deck that would get wrecked by many things in the current Standard atmosphere.

Are you talking to the mirror? The first thing I did about hearthstone today was to look up some gameplay tips. What did you learn today?

Ive been experimenting with Amalgam Rogue, because Rogue can most reliably add enchantments to Amalgam with Scrapheap (and its funny as hell to then throw a forged Lab Constructor on it for infinite multiplication)