Inevitability is good

With 40 hp decks taking over the game i think we should always have cards similar to denatrius or mechatun?), something that can end the game on the spot

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Does a whole 10 extra hp really rustle your jimmies that much?

Assuming that the opponent makes good use out of the 9 extra slots it affords them, that 10 health is significant cushion against pure aggro. Like an entire turn’s worth in most cases, and it was already a dicey endeavor once the game went beyond turn 5.

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We got wheellock thered inevitability for ya

I want a card, “if the opponent has 40 health, turn their health to 20”.

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Yeah it basically kills any aggro which already needed a really good hand at 30 hp, there’s no relevant combo decks to my knowledge which would leave us with the equivalent of 2 metapods fighting.

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https://external-preview.redd.it/dTbrNFPkEqBPaENHlkhOxmU8sZKrc_sW6M49zYv0Hws.jpg?auto=webp&s=ebfd146f487068c3e9423cc532bb71f41fed24de

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It would be fun to see Mechathun back in standard. However with the current packages in the game, not exactly sure how the combo can be pulled off. Not to mention you have to dodge boomboss/plagues.

If any class could do it, probably would be warrior. Especially since Chemical spill allows them to cheat out the card for 5 mana.

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