[quote=“autosquelch-11655, post:125, topic:181”]
Do you mean they should not be able to use the emote button at all? Or do you mean they should be squelched themselves? Because the latter seems “fair,” but the former seems punitive [/quote]
What I mean is, if you can’t see my emotes, I shouldn’t be able to see yours.
On the flip side, it should be a private thing. I don’t want some a-hole keeping track of tags they encounter that have AQ toggled.
It is a bit of a conundrum…
I think that if you don’t wish to view emotes, you shouldn’t have to view them. Bear in mind, I haven’t used squelch very much, and correct me if I’m wrong, but there isn’t any indication at all if I am squelched and this has never bothered me.
I issue “Greetings” at the start, and “Well-played” at the end. I assume my opponents are quiet. Sometimes, I will issue a greeting if the rope is burning as a, “Hey, we’re playing a game here…” but I’m not obnoxious.
With that being said, Auto Squelch should work as the current one does: the only difference being it stays on until the player decides to turn it off.
My reasoning for this is to protect player privacy. If I don’t know I’m squelched, I’m not bothered. If the wrong person KNOWS they are squelched, an unsuspecting player might accept a friend request just to receive some not so nice messages about having AQ toggled.
I hope this makes sense to you.