Imbue should refresh your hero power

I said it. I believe it.

What do you think?

How about no. You know what mage would do with that?

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No, they should just revisit the imbue cards as some of them just feels bad.

I like imbue shaman, but whenever I see that two mana spell, I just know I’m lost.
I already cut it down to one copy but man is that bad… Like the whole point for the deck to play minions and evolve them. It’s no point even healing a minion that you planning to evolve anyway.

Priest same. 4mana give -2attack for next turn… what a joke.

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I feel like with some classes being able to gain 400+ armor it wouldnt be an issue at all if i wanted to discover another temporary card or hit multiple minions with a single target evolve…

No.
Just believe me on that.

Those decks would Win so hard with hero Power refresh that armor DH would look like childs play.

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Thats a bit dramatic.

No It isn’t.

We would be talking of stuff like :

Turn 5 Combo Hunter
Imbue mage firing so much that would burn down even armor DH.

I not mind refresh as effect but each time you imbue to refresh is really dumb and would change the entire curve of the decks due to low card usage.

I doubt it would be like that. Its not like players can imbue a bunch of times and keep up with miltiple hero powers, at least from what I’ve seen, but i havent faced any imbue mage or hunter yet.

But i have seen plenty of armor dh in the silver-diamond ranks while playing my homebrew aggro priest.

Except they can.

Doing that the decks curve Will be strangled in prol of doing this. It is literal math.

The problem is that you think decklists would stay the same. They don’t

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Hasnt been an issue yet.

Indeed.

(2) mana hero power + (2) mana imbue + (2) mana hero power = (6) mana/turn 5 at best for a double hit.

And with no easy way to play a tonne of imbue, like shudderwock, potion of illusions etc I cant imagine it being as strong as your assuming.

Also since the imbue changes the hero power. There is zero risk of it power creeping older, more broken hero powers when it eventually rotates into wild.

The OP plays Wild. The suggestion is nowhere near logical for Standard.

Words yet. Have you seen reckless appentice with this ?

That shouldnt work since the hero power doesnt target.

Reckless apprentice says “fire at each enemy”, not “for each enemy activate your hero power”

Obvious unintended interaction if it even works and if so, needs addressing.

Also i only mentioned it not impacting older hero powers, like uthers auto win or reno’s damage+gain mana

So you gonna break the card on every damm other class then?

Also fire on each also means activate for each because you can’t fire on then without activate.

Wut? Which card are we talking about now?

Hmmm. Youre right. Board full of hexproof and i get hit only in the face from reckless…still doesnt seem right tho that a non-targeting hero power can be triggered based on the number of targets it can never target…