Im guessing everyone is picking the alliance one

i have no idea how to use the other one
but the alliance seems perfect for rogue ( shadow step ,tenwu)

Do you think it will work even if after the first time you play it you have a 3 mana minion in your deck (originally a 6 mana)?

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Doesn’t it have to be the lowest minion in the deck at four mana? Meaning no minions in your deck that cost less than four mana?

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I’m not sure why they did it, but I’m guessing it’s to give big fatty control decks a chance.

Polls seem to be split pretty evenly. As far as which card is stronger the obvious choice is the horde one. The alliance one wants you to play no cheap minions and a bunch of expensive ones. That’s a terrible strategy in the current meta.

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nope

it uses current cost but instead of tenwu better use to scab i forgot i owned it too

Scab costs 4. It not allow equal costed cards.

but costs more than 2 thats what vanndar costs after shadowstep

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Horde seems stronger. Draw 2, play 2, get a 4/4 body on top. Many aggro decks will love this.

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i know we get both anyway but i want to start with this one

shadowstepping or using scabb to decrease its cost and gets its effect its fun

If you want a murloc party, you’re probably with the Horde. Battlecry: Summon two murlocs. Yes, please!

I trying with many classes but all the same, draw or not draw the legendary quest warrior will destroy any hope you have of winning.

While not gunning for the top of the meta food chain, I decided to go Drek’Thar (Horde).

A horde of Murlocs sounds fun right now.

Puns intended.

Drek’thar is working out pretty well in a mage deck I made. Though I think I’ll probably use the other guy more once they are both available.

I can’t figure out a way to tutor that Alliance guy in Standard, but maybe there’s a path or two for him. Does Dragon Priest not suck so much when Ysera, Alex, and others suddenly become 3-mana lighter? Also, Yogg-Saron suddenly becomes playable on turn 7, or turn 6 with a lot of spells and a coin.

As a an Alliance main when I played World of Warcraft… how could I not?

I figured the Horde card had more practical use. At least it can fit into a small swarm type deck. I couldn’t imagine a use for a deck with all 5+ cost minions. So I picked Alliance to play against what I assumed would be majority horde. Apparently popular allegiance runs deeper than that.

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I think this comparison is not going to be fair.

  1. aggro one (horde) has faster matches, thus more matches, thus more points, so higher. The question is, whether the other card will have more “dedicated” players, who spend maybe more time in the game.
  2. If one side has higher pickrate, they will have more points from it, even with lower winrate. If you have on both side people who play in average same ammount of games, if there are 6 people on one and 4 on other one, the one with less people have to win significantly more.

I picked alliance, because it will be more fun and will allow decks I enjoy. I dont like braindead aggro.

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i’m not sure that the horde one is universally “aggro”.

think of traditional aggro decks like face hunter: would you lose both rhinos, their tutors+buffers, and a “draw 3” (barak) for a 4/4 that summons 1/1s, 2/1s and 3/2s?

I can see it in shadowpriest, sure, you can even raise him for more procs, but other aggro decks usually have their finishers cut off for him, and i dont think that’s great.

meanwhile, he’s amazing in combo decks like miracle priest.

So, i’m thinking he may be better off in such kind of decks, rather than traditional aggro.

please reply to me with some info for all reward set for choosing side.

i need info to make decision.