warlock, hunter and… I don’t know about the third one, it depends on what each class gets. At the moment, the third would be paladin
Paladin always seem to be in that magical Goldylocks spot of “Almost a high tier 1 or tier 2 for masses, but not good enough to see nerfs” spot, while also having good accessible winrate, but low representation since nobody can afford the 10k dust deck. But still sees some limited high rank play with libram pally / handbuff / secret / multi package decks (Secret libram).
I think even right now, despite not seeing many people bat eyes on it, it still had a higher than pirate warrior winrate on the last vs report for the free 1k legend data. ( https://www.vicioussyndicate.com/vs-data-reaper-report-213/ ), but that was despite like taunt druid being around everywhere prenerf.
It just seems to have lots of good value, cards that synergize with eachother, and perform decently well at fodder ranks while no one can afford the deck to abuse it either. So it seems like if dust wasn’t a factor, playing pally would be fine.
The class nearly always has a hidden Tier 1 or 2 deck. (or 4), that always sleeps and wins without notice since nobody can afford it.
I bet you, class shenanigans aside, if it cost 10k to play quest mage, and 1k-2k to play pally IN the other way around, You’d see like 20 people saying they wanted to be Pally mains since the day they were born and have the fantasy of buffing dudes to hit other people’s faces and cast 8/8 librams with taunt. , and then mage would likely either be like a 1-3% playrate class. But then someone will likely see it as a conspiracy… But… when a deck is 1-2k dust and 1-2k playrate and might kill already struggling archetypes, all control players get to hear all the time was their deck shouldn’t even beat aggro by 50% of the time or sum to 50.1% winrates. it should just lose to everything, have a 35-46% total winrate, and automatically have the fun experience of 90% of your cards having 0 relevant target from decks that don’t need a board to kill you. And people think it’s spells when the one sided match is just waiting to die on a control deck having nothing to target.
Raising a eyebrow, and calling it dead, going through three decks while the other person only plays one and gets 3x longer to play it than you got your other three decks to last.
Rogue - love everything about the class weird dont like original miracle rogue.
Paladin - when paladin got the heal legendary the mech thats when my love for the class started.
Mage - my first class and my first faveroute legendary frost lich jaina, i played my homebrew elemental mage for hours on end.
Easy for me :
Mage ,Priest and Warlock the reason is simple they are all spellcasters and had Big Fat decks in their history.
Nothing beats the feeling of an insane heavy mana cost deck with tons of Legendaries to me.
pretty easy to see there´s so far always been a bias for Paladin and Warrior balancing wise, especially paladin is the golden child indeed.
I made this choice years ago. Mage/Hunter/Priest
Demon Hunter, Warlock, Shaman.
Mage/Warrior/Priest
I just like slower value-based decks.
I also like Druid, Hunter, and Warlock to a lesser extent
and I never really enjoyed playing Shaman, DH, Rogue, and Paladin.
LOL everyone picking Priest. LOL
I guess you guys enjoy losing and misery huh?
I’d probably just go with my most played classes
- Paladin
- Warlock
- Hunter
- Mage
- Druid
- Rogue
Choosing only three is pretty difficult. I tend to like a lot of variety and play all of the classes to some degree.
If I were to choose by the classes that I’m typically most excited to see during card reveals, I’d probably choose Mage, Rogue and Priest. But frequently the cards and archetypes I’m most excited by (especially in Priest) aren’t the ones that tend to work out all that well in effectiveness.
If I were to look at the top three classes by numbers of wins, I might choose Mage, Druid and Paladin. But that only reflects how much I’ve played in Ranked, and if Casual were thrown in, some of those might not be quite so high.
So, to try to create a set that balances my core interests with providing a variety of deck options with only three classes, I’d probably go with a set something like: Mage, Rogue and Druid.
Mage, Paladin, Shaman.
Favorite WoW classes also happen to be my favorite HS classes.
Shaman, Priest, Demon Hunter
Priest
Paladin
Rogue
I don’t know the rest of the order, but I can tell you Demon Hunter is dead last.
Druid
Rogue
Warrior
That would be my 3 classes if i had to chose only 3
Warrior
Mage
Warlock
No
#&@$ that
All ten or uninstall
Probably rogue, shaman and maybe druid. Heck, I mostly play these three classes anyways. If a fourth was allowed I would say warlock.
- Warlock
I try to play Control Lock every Expansion, but there are usually polarized matchup that push me away like Mages/Bomb Warriors.
I like most Warlock Combo decks (D6lock, Mogu Warlock(old deck), Mechathun(old deck))
I only play Handlock or Zoo when I’m bored, but generally like them more than decks in other classes.
- Priest
Prefer Combo (Weaver Miracle Priest, Nomi Priest(old deck)).
I like Control Priest, but if it has unfun matchups I play other decks.
- Tie, only play these Classes for Combo decks.
- Mage (Mozaki (Darkmoon Faire with Sorceror’s Apprentice))
- Druid (Toggwaggle (old deck) or Celestial Alignment)
- Rogue (Spell Based: Garrote or Razor Petal Rogue (old deck)).
Ooh, tough. I like druid, shaman, rogue, warlock and priest and paladin. Paladin is a bit boring so we can drop that. Priest is always bad, so I guess I’d drop it, but I’d miss it.
Between druid and warlock, eh, I guess I’d drop druid since shaman is my number one and druid and shaman can be a bit similar.
So Shaman, Rogue and Warlock.