I reached 2,147,483,647 Health on a single minion in Battlegrounds – and as far as I know, that’s the absolute maximum value a minion can have (32-bit signed int max).
This wasn’t a bug or cheat – it took a long strategy
Have any of you ever seen this before? Is this really the cap?
Would love to hear your thoughts
Key Cards:
- Golden Upbeat Upstart
Every 2 turns, sets its Health to double the highest Health minion on board.
- Golden Drakkari Enchanter
Your end-of-turn effects trigger 3 times instead of once.
- Upbeat Duo
Gave me copies of friendly Upbeat minions — which let me discover more Upstarts and make them Golden easily.
How the combo works:
- I started with 1 Upbeat Upstart and used Upbeat Duo multiple times to get copies.
- I managed to create 2 or 3 Golden Upbeat Upstarts thanks to the Duos.
- I played a Golden Drakkari Enchanter, so end-of-turn effects triggered 3×.
- Every 2 turns:
- One Golden Upstart checks the highest HP on the board and sets its Health to double that.
- Drakkari triples this → so it becomes 8× the current max Health.
- The other Upstarts do the same, copying and amplifying the Health even more.
- This exponential scaling made one of the Upstarts explode in Health, eventually hitting the hard cap:
- 2,147,483,647 HP