I like dirty rat BUT why should I only count on that?

I love playing control deck, but, this meta is just so bad for that type of deck.
You can only pray each time to get the key card of your opponent when you play dirty rat.
Against :

  • Rogue Lamplighter : Dirty rat the Lamplighters
  • Shaman Lamplighter : Dirty rat the Lamplighters
  • Mage elemental : Dirty rat the Lamplighters
  • Mage Sif : Dirty rat the Sif
  • Paladin hand buff : Dirty rat the charge minions
  • Priest dragon : Dirty rat Zarimi
    (- Any agro deck (Shaman/DH) : Dirty rat… anything ? it’s always good.)

So… my point is, I want the dev to create an other neutral card that can destroy a card in hand or deck specially against deck that pray to get one (or two) specific card.

(Also I want to give a special credit to priest that was always the king of control until 1/2 years because dev misread “priest = control” with “priest = agro”)

We need less effects like that not more, no one should insta win just cuz by playing a single card with no strategy.
I’m not against disruption, cards like okani or loatheb or neophyte that can a player think before playing are ok but just canceling the whole strategy cuz the opponent has no counterplan and wants to easily beat you is just a lazy way to win.

1 Like

I should have precised that I play standard and of course I don’t say that I want a card that destroy all the strategies of my opponent, just punishing deck that count only on one specific card

Currently :
Agro are strong against OTK deck
Control are strong against Agro deck
OTK deck are strong agaisnt Control deck
(Truly a triad)

BUT there is a twist :
Agro can manage to deal with Control deck sometime
OTK can manage to deal with Agro deck sometime
Control can’t manage to deal against OTK deck.

2 Likes

Sounds like you need to make a warrior control deck. 2 dirty rats + hamm + boomboss

Edit: warriors can sometimes get out of range of otk woth armor as well :wink:

1 Like

You’re wrong.

If decks weren’t overdependant on 1/2 cards then effects like that would not work.

We need more of those so people get so annoyed that they just stop playing around a single card regardless of how powerful that single card can be.

2 Likes

I remember when Dirty Rat was objectively pretty bad, since opponents didn’t usually have such a 1 card win condition to target, and more often than not you just ended up summoning their 5+ mana big minion for free.

3 Likes

Another counter to Lamplighter
If you build a midrange/control paladin/DeathKnight you have coldfeet just be aware that the coin can give them a mana and shadow step will make a 1 drop bounced to hand “cost 4”. Breaking the elemental chain early/midgame can lead to slower combo and for triple blood DK with vampiric blood you can extend your max health requiring larger amounts of damage. Add in tidepool student casting 3 or 4 bloods + primus hitting a 5-ish health minion can reach mid 60/70 max HP

PS: I got to primus a full health beach whale the other day! ALL THE HP ARE MINE

1 Like

Dirty Rat to target lamplight really is a long shot, those elemental decks are minion heavy.

4 Likes

But unfortunately they do and u negate a lot of decks cuz of a single card.

And this is hearthstone, even if it was like u say, people would find a way to play the rat a million times.

So those decks should just get shut down and give space for decks who don’t.
It is called metagame and since something will get to the dumpster fire it is better that the decks in the dumspter fire are the ones who aren’t fun to play against anyway.

Only dumb people think that all and everything deserves to see competitive play.

Fun to play against is subjective, it can be any deck.

U are just negating a whole archetype because yes and thats it.

Its just stupid to destroy a deck just for the sake of destroying it, if it can be competitive then let it be competitive.

It is until you live enough to ask people about it.

Then while you in fact will never get exact what every single person like. You can grasp what most people like with enough experience.

And i not negating a whole archtype. Blizzard is 100% free to make combo decks who don’t need to depend 100% on a single card being played. It is 100% their fault.

In a world where there is so much in hand otk they should actually double down on the dirty motif.

Dirty Seagull : eat a spell from enemys hand, take damage equal to the cost (a fair trade off)

Dirty Dog : remove a minion from enemys deck

Dirty Mongoose : remove highest cost minion from enemy graveyard (to prevent resurrected Unkilliax)

dirty rat is a particular term in crime meaning a snitch. it’s not about being actually dirty. your ideas seem reasonable though.